Creslin

10 Decks, 7 Comments, 8 Reputation

Bump 2; Electric Boogaloo

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Posted 05 February 2022 at 17:25 in reply to #646255 on Be More Supportive

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Bump

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Posted 04 February 2022 at 16:04 as a comment on Be More Supportive

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Narset always draws so much hate from the table, usually. It's not what you're doing with it, it's what it is capable of that always draws the aggro.

I had been considering building a jeskai commander and I'm excited for the new Jeskai commander, Hinata, Dawn-Crowned. One of my favorite standard decks I built was Battlefield Thaumaturge with cards like Glimpse the Sun God and Aurelia's Fury. I'm looking forward to translating the concept to commander.

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Posted 03 February 2022 at 21:01 as a comment on NARSET, ADVENT VEHI LANDER

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I love enduring ideal decks. I played it in standard and extended. I still have a deck put together to this day for modern events at my local game store.

With Prismatic Ending being white's current best removal spell, I find that 4 Greater Auramancy is necessary to protect your pieces while developing your lock.

Control is very relevant right now. Even Tempo decks have playsets of both Counterspell and Archmage's Charm. I find Boseiju, Who Shelters All is needed to resolve an Enduring Ideal. Personally, I run 2.

I find Nevermore only performs after game 1 when I know what my opponent is playing. So I typically run 1 main and 2 side, (1 main just in case they have an enchantment wrath I need to worry about, like Ugin or Engineered Explosives). I've also noticed that it's really only needed against Tron.

Playing against Hammer Time as much as I do might make me a bit biased, but I find Porphyry Nodes to be bad in most match ups. I've been running 4 Sacred Foundry and 4 Arid Mesa so I can play 3 Chained to the Rocks alongside On Thing Ice. I also run a full playset of Ghostly Prison. Having red sources also lets me play Blood Moon in the sideboard, which seems counter-intuitive when running so many non-basics, but it's been working for me.

Board wipes have been pretty lackluster in most of the games I've played. Once upon a time, it was needed to clear the board and stay alive, but it has been moved to the side with all the cards that have been printed. Runed Halo, on the other hand, has been unquestionably the best card in the deck since it was printed. Playing 4 of them is necessary, and usually all you need as most decks only run 3-4 different threats.

This all just my opinion of course and should be taken with a grain of salt, but after playing thousands of games I'm fairly confident in my assessments of the deck.

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Posted 03 February 2022 at 15:26 as a comment on Form of the Dragon Control

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I agree, even if it's just for the constructs, urza's saga is too good in these decks. Worst case in the current deck is it finds an esper sentinel or a portable hole.

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Posted 27 January 2022 at 20:27 in reply to #646024 on Whirza Simplified

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It honestly bothers me how good new Omnath is in the Niv to Light deck.

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Posted 29 September 2020 at 12:49 as a comment on [Omnath] [Elemental] [TRIBAL!]

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