cUzNfLIcK3r

22 Decks, 208 Comments, 21 Reputation

i would at least put one ruric mainboard. just due to the fact in the right hand u could get him or swallower turn 3.

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Posted 29 September 2013 at 05:18 as a comment on Ember Gruul

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what about silence?

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Posted 29 September 2013 at 05:13 as a comment on ...ACCESS DENIED...

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one drops would help or the hexproof mana drok

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Posted 29 September 2013 at 05:12 in reply to #399956 on new bant hexproof

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hey looks nice take a look at my version i made.
http://www.mtgvault.com/cuznflick3r/decks/hexproof-enchant/

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Posted 29 September 2013 at 05:10 as a comment on new bant hexproof

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yeah and with flash u play him on their turn and use him his wicked. im thinking of doing something similar with filibusters instead of hydra, with defenders for mana ramp.

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Posted 29 September 2013 at 05:05 in reply to #399961 on Colossus of Mana Ramp

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nevermind it says humans

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Posted 29 September 2013 at 05:02 as a comment on Sac Opponent

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what about the dude that gives u 2/2 dudes when one of ur creatures dies. with that in play u would have a loop to sac with.

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Posted 29 September 2013 at 05:00 as a comment on Sac Opponent

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could u look at mine and give some pointers. its sort same but focus on hexproof not double strike.
http://www.mtgvault.com/cuznflick3r/decks/hexproof-enchant/

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Posted 29 September 2013 at 04:49 in reply to #399580 on Bant En Garde Auras

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i was thinking like hero's path, the one that gives all white creatures pro of a color for 1 W. it stops board wipes and gives u a big hole in their defenses to swing all out for game.

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Posted 29 September 2013 at 04:45 in reply to #399580 on Bant En Garde Auras

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i understand i thought it would be funny since its a tap ablity u would get to do it on everyones turn cause of the prophet

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Posted 29 September 2013 at 04:42 in reply to #399961 on Colossus of Mana Ramp

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u could throw the simic maze runner in there for kicks. it doubles ur counters. it could make colossus 30/30 and then bigger

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Posted 29 September 2013 at 03:55 as a comment on Colossus of Mana Ramp

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or that new counter spell for U, swans song i think?

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Posted 29 September 2013 at 03:39 as a comment on The Elementalism

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what about the 1UR cyclops? it cause as of right now everything u have dies to anger of the gods.

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Posted 29 September 2013 at 03:38 as a comment on The Elementalism

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I like the double strike idea for it. U don't have anything against good removal or board wipes.

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Posted 27 September 2013 at 12:54 as a comment on Bant En Garde Auras

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but looks like it wouldnt do to bad in casual

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Posted 11 May 2013 at 08:33 as a comment on Enter the Gate

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you have five maze's end

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Posted 11 May 2013 at 08:32 as a comment on Enter the Gate

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but for all other purposes this deck is a big hot steaming pill of dinosaur poo.

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Posted 11 May 2013 at 08:31 as a comment on Defenders to Dragons??

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maybe 1 or 2 more land but it seemed to work get 3 lands on average with a ramp card.
on the dogde cyclops combo it does not loss defender so it still helps axebane for mana.

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Posted 11 May 2013 at 08:27 in reply to #350726 on Defenders to Dragons??

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i like it but to help out with mana you could swap rampager for grye sage. but that would thank the trample out.

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Posted 10 May 2013 at 10:49 as a comment on Carpet Midrange

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im trying to keep it standard

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Posted 09 May 2013 at 08:53 in reply to #350133 on Visions of Filibusters

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