And you don't have your Mystical/Sylvan/Worldly Tutors? Tisk Tisk
Permalink
As a placeholder >_>
Use Memnite for Crypt.
Crypt is $70, Seal is $700. Garruk Wildspeaker works with Static Orb and other Walkers, plus Overrun is the better ultimate. Where's the Sorin, Lord of Innistrad too? He's sooo good in EDH.
It's not done, especially if it's still a "make a deck" deck. It needs fine tuning and cards replaced etc.
Thresher isn't on this list because it, just like all the other commons, is actually good. Bog Hoodlums is a 4 or 5 turn clock, which, for pauper decks, is really good. REMOVE IT ALREADY.
Mudhole is an instant and it is in an unknown zone until you cast it, they can't play around it since they don't know its there.
Zephyr Sprite gives you card advantage in a sense, but there are cards that let you do things when you cast spells, and you can keep casting this one.
Your reasoning is kinda weird, so I can't guess.
YOU are bad. Warping Wurm is a pretty sweet card (since it gets bigger each turn), Mud Hole is AMAZING against certain decks, Chimney Imp, Zephyr Sprite, Break Open (SB in block, and Wizards needed to print something like it), and Bog Hoodlums (actually really good in pauper/sealed) are all common and pretty good at what they do. Archangel's light is, again, very decent, and Rod of Ruin can be a combo piece in some decks (The Hive too), and also pretty good in the old days (the fact that it says "creature or player" makes it good). @Malkie, None of the Mythic cards I've seen are bad cards, in fact, they're all very flavourful, which is what the rarity was made for, though Cast Through Time (when you can't cheat it into play) is the worst I've seen. Imagine suspending a Greater Gargadon with Ensnaring Brige in play, then dropping Descent into Madness. Packed with a bit of hand disruption, and field control, it could be a descent (see what I did there) deck. And don't forget you can exile Descent with it's own ability when it activates.
Reanimate it.
Vizzerdrix 1
Come on man! Almost ALL of the cards on this list are MEDIOCRE.
Bad cards would kill you. If a card says you lose the game when you play this, and it forces you to play it, it's a bad card. Legends will never be bad.
Vanilla creatures are never bad, and a four mana 3/3 is pretty insane for a common.
REALLY? Was it really that bad when it was released and there weren't cards 10 times better? Serra Angel used to be the best card in magic, now in uncommon and ALWAYS USED IN SEALED DECKS. I would use a LOT of the cards on this list if I pulled them in draft.
everybody has crypt, but sal is expensive....Primal Hunter is the bad one.
Awesome... but, how the hell? You are missing Garruk's. Garruk's are really good.
Really? You don't think it could beat down an opponent because of a possible 3 turn clock it has? The only two cards on this list that deserve being on it are Aladdin's Lamp and Rakalite, but even those are playable. Sure, they (the rest of the list) aren't tournament quality, but they still work.
NONE OF THEM ARE BAD. Phyrexian Tribute is black's only artifact removal, which is a good thing. Archangel's Light can win the game, and it does refill your deck against, eg, mill.
301-320 of 1,441 items