Can't Kill Me

by Da_Ghost604 on 16 March 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

What good is playing someone who can't lose

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,013 times.

Mana Curve

Mana Symbol Occurrence

400000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Can't Kill Me

Creeping Corrosion should do the trick;)

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Posted 16 March 2011 at 12:05

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not just that but it increablie slow and u only have a chance due to angel's grace is not even standard and where the infect blocking

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Posted 16 March 2011 at 12:10

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Doubling Cube is not too helpful here :D

Math
The Cube takes 3 mana to activate.
So with 4 mana; 3 activates it you get 1 more mana for a total of mana - net loss of 2.
with 5 mana; 3 activates it you get mana 2 more mana for a total of 4 mana - Net loss of 1
6 mana; 3 activates it you get mana 3 more mana for a total of 6 mana - comes out the same.
7 mana: 3 activates it you get mana 4 more mana for a total of 8 mana - net gain of 1 mana.

At 7 mana you already can play almost everything in the deck anyways. only need 1 more for Platinum Emperion.

A sol ring and Mana vault would fit good :D

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Posted 16 March 2011 at 18:25

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Thank you for the good suggestion

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Posted 16 March 2011 at 19:27

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