Animar EDH

by DaveSheep on 11 April 2012

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

EDH

Deck Tags

  • EDH

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,409 times.

Mana Curve

Mana Symbol Occurrence

01401258

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Animar EDH

I'd lose some cards from this deck :
spikeshot goblin - lacks synergy with enough other cards in form of powering it up, but much better than prodigal sorcerer.
wild cantor - a 1/1 which generates 1 mana is fairly useful some of the time, but could replace with a creature for 1 more cost which can generate mana each turn/ or a search for basic mana card.
krosan drover - try without krosan drover in play. Animar should be enough cmc reduction to make this not required.
rosheen meanderer - only useful for X CMC spells, or which there arn't that many. may still be worthwhile. also has synergy with disintegrate and mind spring, but not enough in my view to include.
prodigal sorcerer - better cards than this from red
disintegrate - this is just a bad card... animar doesn't reduce..
mind spring - again, animar doesn't reduce this cost..
fireball - animar isn't going to reduce this cost..
fog - you have some badass creatures, and shouldn't need to stop combat damage. If you do, it is unlikely to be in early turns, so you could have a card for a bit more mana, and better effect.

Apart from that, might be worth including something that returns things to your hand occassionally. Then can get more +1/+1 on animar, and if he gets something nasty on him (he is a massive target), can deal with that more easily. Maybe try playing with a couple of persist creatures also? They would go nicely with the ability to move +1/+1 counters, or graft if you do include it.

Thats some rough comments based on a quick look....

0
Posted 11 April 2012 at 16:57

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