The owner of this deck hasn't added a sideboard, they probably should...
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rawrrrr
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Find what silvers are most important and raise their numbers, drop some of the ones you don't need.
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I sense mana screw..... I think a Sliver deck shouldn't run cards that aren't well... sliver like lol. Suggestions: + Lands that can make more than 1 color of mana (Vivid Lands, Ancient Ziggurat, City of Brass, Alara Tri Lands, Rupture Spire, Terramorphic Expanse... etc.) + More mana acceleration Slivers, which is Gemhide (2 or 3 is a good amount) + Spells that work with Slivers (Having permanents isn't that great for most decks, Wrath of God = say bye bye to your game! There are better spells than Fog or Molder to work with Slivers) + Changlings if you want! (They are slivers also!) - Multiple copies of Slivers that don't do much if played in multiples. (Ex Synchronus Sliver, Two-Headed Sliver) - Spells that help Slivers (Tribal spells are not bad, spells that get stronger based on your slivers is good. Distant Melodies anyone?) - Artifacts and Enchantments that don't have to do anything with Slivers (That means you Platinum Angel, Relic of Graveyard ownage, and yes.. Whetwheel too... and maybe those equipments if you want)
I mean + Spells that work well with Slivers - Spells that don't have to do anything with Slivers (Fog.. etc) There are better cards than Fog to put into a sliver deck.
yeah i was just looking through my box of cards that i had liying around, and just quickly put it together, i dont have all my double mana's found yet so its just a rough deck to start playing with my friends + ive edited it a bit since then, but thanks for suggestions :D