deathgodkira

21 Decks, 453 Comments, 34 Reputation

Thanks! Its a deck i actually have and i consider it my baby. While a lot of it may cast for 3 it runs very quickly and handles everything but counter spells which is easy enough to fix with gaeas herald but don't see the point in adding it because of the pipers. you have any suggestions for it?

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Posted 29 January 2014 at 05:28 in reply to #432461 on G/W Great walls assault

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Tell me what you think. please criticize and suggest away!

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Posted 28 January 2014 at 05:36 as a comment on elven insanity!

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If running virtue run true conviction as well. double strike and lifelink on top of vigilance? "what's you life?" "Well right now its..." "dead!"

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Posted 28 January 2014 at 05:06 in reply to #431974 on Selesyna Tokens

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Glad my suggestion helped! though i don't think id like to be on the bad end of this deck it looks nasty if it isn't taken down real fast. Though i think it would be fun against my selesnya deck!

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Posted 28 January 2014 at 04:38 in reply to #431239 on Simic; how it's done

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Ah i didn't see that when i looked the first time. It has it displayed with artifact creatures in three different places some in creatures then two places of artifact creatures. Though id add a tezzerret the seeker. so you can do some searching

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Posted 28 January 2014 at 01:53 in reply to #431269 on Because.

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Id take out the guild mages for rhys the redeemed since his second ability doubles ALL tokens you control and reverse the numbers for the dual lands its two colors so the sunpetal grove us likely to be untapped without paying anything. Add parallel lives and enjoy putting a crap load of tokens every turn multiplying insanely

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Posted 27 January 2014 at 23:18 as a comment on Selesyna Tokens

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And yes i relize ill only be able to have one lazav out but i have four in case of legendary eldrazi.

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Posted 27 January 2014 at 06:31 in reply to #431796 on out already?

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Let me know what you think of it and if anything should be changed

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Posted 27 January 2014 at 05:39 as a comment on out already?

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Could also add blood artist for a black and a colorless it drains a life when a creature dies so if they block and kill something it kicks too

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Posted 27 January 2014 at 03:15 in reply to #424846 on Gain Life & Take Urza

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Or any life gained

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Posted 27 January 2014 at 02:42 in reply to #424846 on Gain Life & Take Urza

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Keep it in and add exquisite. The combo of them drains all life for any damage you do. only thing that stops it is an opponent having hexproof or shroud. Sanguine bond triggers when you gain life causing an opponent to lose life. exquisite blood triggers when your opponent loses life causing you to gain that much.

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Posted 27 January 2014 at 02:36 in reply to #424846 on Gain Life & Take Urza

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The only problem with that is it wouldn't let my gave shuffle back in. i actually thought about it though lol

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Posted 27 January 2014 at 01:41 in reply to #430111 on G/W Great walls assault

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Personally i can handle counters but straight mill annoys the crap outta me to. its the reason i built my green white deck and why i love elixir of immortality lol

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Posted 26 January 2014 at 15:44 in reply to #431525 on Anti Blue (Painter's servant)

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Great sable stag and a painters servant for my green white deck the servant for the sideboard and the stag getting main decked

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Posted 26 January 2014 at 03:46 in reply to #431344 on Anti Blue (Painter's servant)

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By the way I'm glad i looked at this deck. it gave me an idea on one of my favorite decks! So thanks for inadvertently helping me!

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Posted 26 January 2014 at 03:39 in reply to #431344 on Anti Blue (Painter's servant)

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Id replace one of the druids with the sable stag and run a bigger creature in place of the other three like akroma angel of fury. can't be countered firebreathing can morph it and has trample for before you get the servant. nice build though id use rootbound crag over the shocklands with this build since they would be likely to come in untapped without paying life. Or id swap the amount of refuge and the stomping grounds and run four crags instead. realistically the second would be the better option of the two.

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Posted 26 January 2014 at 03:30 in reply to #431344 on Anti Blue (Painter's servant)

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Give me a minute and ill see what all is good with pro blue.

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Posted 26 January 2014 at 03:13 in reply to #431344 on Anti Blue (Painter's servant)

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Change the lands to dual lands. I'm not sure you'll be able to do much because I'm unsure if painters servant changes the lands as well. if it does then don't worry about it. other then that maybe add a bit more pro blue

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Posted 26 January 2014 at 01:52 in reply to #431344 on Anti Blue (Painter's servant)

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Hilarious! Turn one would go black lotus into four of the mox's anf the win condition is they have to leave cuz they just shit themselves lol

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Posted 25 January 2014 at 19:39 as a comment on Not so budget deck

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I cried when i saw this absolutely hilarious. 203K on a deck with no way to win? Comedy gold for mtg! But i think there is a way to win turn one drop the four black lotus anf the opponent has to leave due to needing to change clothes cuz they just shit and pissed themselves lol

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Posted 25 January 2014 at 19:36 as a comment on Not so budget deck

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