Legacy Tournament Scepter

by dknight27 on 11 August 2014

Main Deck (59 cards)

Sideboard (15 cards)

Artifacts (1)

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Deck Tags

  • Legacy

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 905 times.

Mana Curve

Mana Symbol Occurrence

14200120

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Legacy Tournament Scepter

Other then milling yourself so you have targets for Snapcaster is Jace really that useful here? If it were Jace, the Mind Sculptor now that would be a different story.

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Posted 01 September 2014 at 20:05

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lets you draw 2 cards per turn, gives the grave fuel for the mage, and is a target for the opponent. control decks like this do much better with 2 cards per turn, and I should be able to get a few cards out of it before the opponent is forced to use an answer to finish it off. if they cant, I can draw big time or nuke their deck. its also an alternate win condition (decking them out)

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Posted 01 September 2014 at 20:09

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I guess I like other draw engines better like Rhystic Study, Standstill, Font of Mythos, Mind's Eye, Sword of Fire and Ice or Well of Lost Dreams. You do have a good point with the alternate win con I was just curious. Sword of Fire and Ice would be great in here BTW.

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Posted 01 September 2014 at 20:42

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Just remembered Consecrated Sphinx

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Posted 02 September 2014 at 00:18

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rhystic study is worth considering, but in competitive legacy im afraid it will be too slow to matter early game, and by the time it starts working, the opponent will be able to pay the 1 and ill be without the cards when i need them.

standstill is too hit and miss. if i topdeck it, thats pretty much game.

i like avoiding font of mythos esk cards whenever possible. anything that benefits the opponent just as much, and realistically because it gives them 2 cards first it benefits them more, isnt worth it to me.

mind's eye is definitely a good one, and ill think about it.

sword of fire and ice is awesome for sure, but im only running 8 creatures, so i dont want to take a chance on it not connecting.

well of lost dreams is too hit and miss. i only have 8 life gain cards, so i dont want to take the risk of it missing.

consecrated sphinx is too expensive and vulnerable for me to rely on for card advantage. im ok with the 5 cost of jace or mind's eye, but 6 is another couple turns it sits in my hand like a brick. ive found that 5 is the biggest cost of a card that can be relied on in legacy, and even then its pushing it.

as to why no jace the mind sculptor, this is already running some expensive lands, and he is just too much. otherwise i would love to have him

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Posted 14 September 2014 at 03:00

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I've recently added Research and Development to my modern Isochron Scepter deck and surprisingly it has turned out to be very rewarding. Having it on the Scepter and casting deveopment for 2 each turn becomes rather amazing. I only put 1 copy in but it has been awesome every time it comes to play.
http://www.mtgvault.com/maniacalmaniac/decks/delvers-jeskai-scepter/
Here it is if you wanna take a look. (not trying to plug my deck just like the similarities and thought you might.)

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Posted 30 November 2014 at 19:47

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ya, research and development is a bitchin win condition in there for sure, but i would be afraid to run it too much because its a 5 drop if you dont put it on the scepter, so it would be a brick in the opening hand. ill give your deck a look

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Posted 01 December 2014 at 07:04

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