lord of fangorn

by dknight27 on 27 April 2009

Main Deck (73 cards)

Sideboard (0 cards)

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Deck Description

pretty strait forward, treefolk deck designed to get some big and bad trees out to smash and crash. the abilities of the trees all help each other out to form a pretty formidable force, and who can say no to dauntless dourbark.

i plan on buying this very soon but have tested it in proxy form and it works rather well, control decks r a bit of a problem but other then that it has little to know trouble putting up a great fight to everything else.

Deck Tags

  • Creature-Based

Deck at a Glance

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This deck has been viewed 1,689 times.

Mana Curve

Mana Symbol Occurrence

000056

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for lord of fangorn

this deck should also contain 2 coppies of three visits, which is a sorcery that costs 1G and lets u search ur library for a forest and put it into play untapped.

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Posted 27 April 2009 at 23:13

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A treefolk deck! That is just fantastic, the thought of a treefolk deck some ten years ago was absurd but today it is realized and it is a pretty good one as well. The unstoppable ash is a really funny creature with great artwork. You rarely see a deck with 25 basic lands these days but when you do its something special.

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Posted 09 June 2009 at 23:31

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i love this tribe....Dauntless Dourbark, in my opinion, is one of the most powerfulk cards ever made if used in the right context

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Posted 11 June 2009 at 01:46

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Unstoppable Ash + Doran the Siege Tower = unstoppable. And you wouldn't even need to change your lands with Leaf-Crowned.

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Posted 03 November 2009 at 16:20

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Another combo I use in my treefolk deck is Reach of Branches and Recross Paths. You gain life with Orchard Warden, get a 2/5 and a forest, Dauntless gets an aditional +2/+2, and you most likely get Recross Paths back because of the astronomical costs of Treefolk.

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Posted 03 November 2009 at 16:24

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