Stoneblade Rock [WBG]

by Dovahkiin1987 on 08 August 2016

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (2)

Artifacts (2)


Enchantments (7)


Land (1)

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Deck Tags

  • Legacy
  • Midrange
  • The Rock
  • Stoneblade
  • Competitive

Deck at a Glance

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This deck has been viewed 868 times.

Mana Curve

Mana Symbol Occurrence

20016010

Deck Format


Legacy

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Stoneblade Rock [WBG]

Im seeing how you can lose a ton of life (Dark Confidant, is going to ping you every turn and if you hit one of your high cmc creatures have fun with that) but other than batter skull and shaman I don't see lifegain. How are you balancing out life lost to life gained?

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Posted 18 August 2016 at 19:04

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JItte and Sorin's tokens come in handy in that regard aswell but other than that I honestly don't have the means to balance it out. That's probably the main problem I have with this deck. Gurmag and Mandrils can be tedious with Confidant, but at least I usually fetch the Batterskull with SfM before I could flip it with Confidant. I was thinking about including Sensei's Divining Top. Do you think it would be better to replace Gurmag/Mandrils with something else? I really don't wanna cut Confidants, they're just too handy.

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Posted 18 August 2016 at 20:38

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Are gurmag/mandrill your main form of damage? If so it's gonna be tough to cut them without destroying your wincon. Gaining life could be accomplished with spells or elixir of immortality for example.

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Posted 19 August 2016 at 00:52

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There's more win cons (Mirran Crusader, Batterskull, Planeswalkers, maybe even Deathrite Shaman) so they're Gurmag and Mandrils aren't really neccessary to win but are useful especialy against Tarmogoyfs. I could cut them but would need something good to replace them with. I'll reconsider it.

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Posted 20 August 2016 at 16:15

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