DragonWolf7

48 Decks, 1,234 Comments, 200 Reputation

hmmmmmm.....for what?

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Posted 15 July 2013 at 23:23 in reply to #378357 on Speed Maze's End

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oh yeah it was your defender deck before this huh?

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Posted 15 July 2013 at 23:23 in reply to #378349 on Traps of Maze's End

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is it standard?

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Posted 15 July 2013 at 23:10 in reply to #378357 on Speed Maze's End

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really? i think its been longer

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Posted 15 July 2013 at 23:09 in reply to #378349 on Traps of Maze's End

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desecration demon, elbrus, the binding blade, shadowborn demon, harvester of souls, runescarred demon,
i would scratch ritual.

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Posted 15 July 2013 at 23:08 as a comment on Ripples of Clerics and Demons

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Hmmm. Ill try another switching creatures for board wipe

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Posted 15 July 2013 at 23:02 in reply to #378335 on Speed Maze's End

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how does that make combo quicker?

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Posted 15 July 2013 at 21:59 in reply to #378272 on Infinite Flicker Token

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hmmmm. ill think about it

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Posted 15 July 2013 at 21:57 in reply to #378272 on Infinite Flicker Token

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have you seen my infinite flicker token?
it used to have urbis protector for the angel token. possibly moonsilver spear would be good. progenitor mimic and fog bank?
or you could always do one of the spiders with reach that are massive.

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Posted 15 July 2013 at 21:29 in reply to #378228 on Insects and Yummy Tokens

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yes mycoloth is amazing, especially when you have ring of kalonia and forced adaptation on it

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Posted 15 July 2013 at 21:16 in reply to #378228 on Insects and Yummy Tokens

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thats why i was confused when you said i was stepping away from speed. ah well. Thanks for all the help. :D

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Posted 15 July 2013 at 20:40 in reply to #378291 on Speed Maze's End

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I have a self mill of sorts, but instead of millling you draw massively.
I believe it would have the advantage over straight mill.
http://www.mtgvault.com/dragonwolf7/decks/draw/

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Posted 15 July 2013 at 20:39 in reply to #378089 on Budget Decks: self-mill

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oh sad. ok thanks anyways.
but dont you think it will work better now tht it can play a turn earlier?

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Posted 15 July 2013 at 20:28 in reply to #378291 on Speed Maze's End

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this is just awesome XD

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Posted 15 July 2013 at 20:26 in reply to #377862 on Blood Boil

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no, ill go check it out
would you do me a favor and proxy this? i dont have time right now. if you could that would be great.

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Posted 15 July 2013 at 20:25 in reply to #378291 on Speed Maze's End

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Oh my bad, thought it came onto the field. But still, I can play him a turn earlier, then another the next turn, and then do into the wilds, etc.

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Posted 15 July 2013 at 20:02 in reply to #378255 on Speed Maze's End

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Yeah I know. How am I stepping away from the speed? Turn 3 I could already be dead so I need some early mana then I just combo unexpected, divination and urban, then mazes end helps a lot, I can use it earlier.
Say I have gatecreeper vine on the field, so I have 3 tapped lands on turn two with this new land thing. Then turn 4 I can play into the wilds or unexpected results. Then turn 4 I can play urban evolution. Then another gatecreeper vine. It works better now I think, but idk, I'll have to proxy it again :P

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Posted 15 July 2013 at 19:56 in reply to #378255 on Speed Maze's End

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I'm just a poor boy, from a poor family (that's why I'm on here instead of actually buying these XP)

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Posted 15 July 2013 at 19:52 in reply to #378272 on Infinite Flicker Token

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I took out two saruli and added 2 more lands cuz I need those for the speed. Plus I have elixir and heroes reunion for life.

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Posted 15 July 2013 at 19:46 in reply to #378255 on Speed Maze's End

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What would you suggest? Lol when you say it doesn't sound terrible, it doesn't sound good either. What would you suggest instead lol?
Also, it is hard to do a standard mazes end. Otherwise I would do rites of flourishing and abundance.

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Posted 15 July 2013 at 19:43 in reply to #378255 on Speed Maze's End

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