Deadly Forces

by drakeraenes on 26 November 2014

Main Deck (60 cards)

Sideboard (31 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

1
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This deck has been viewed 647 times.

Mana Curve

Mana Symbol Occurrence

0017030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Deadly Forces

Posted 17 December 2014 at 03:53

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Yes actually. Still working on the sideboard

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Posted 04 January 2015 at 19:07

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Posted 04 January 2015 at 22:42

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im still debating whether to add it. the deck runs fine as is, but i might proxy a few and see how it performs after that

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Posted 04 January 2015 at 22:46

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Posted 04 January 2015 at 23:15

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Posted 04 January 2015 at 23:28

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I know it's a great card, I'm not denying that, but the deck runs incredibly well right now. It usually gets a win in 1v1 games by turn three. Two if I'm incredibly lucky. Crusader is there because I go up against lots of red and white removal and it's nice to have a creature that doesn't fall prey to them. However he is negotiable, so I might drop him for the Inkmoth.

As for the other three, the charm is there for the versatility. I can use any of its effects if I need to and it has actually saved my bacon a few times to with that flying. Maelstrom pulse is only in there because I see lots of token decks and it's a good answer to them. Again, it's negotiable. As for treasured find, I love it too death because I can recycle spells that my opponents spend so much time and mana to kill, but it is also negotiable. Right now my big thing is getting the sideboard and the deck to work hand in hand, and the sideboard is hard for me because I rarely go to tournaments. However, if I ever do go to one, this puppy is going to have done fun with people. Most people run Simic infect or bug or mono black, but I've yet to see a Golgari infect

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Posted 05 January 2015 at 01:01

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Posted 05 January 2015 at 01:16

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Pulse can take out more than just tokens though. That's why I like it. It's a multi target permanent killer, or a heroes downfall that's not double black. I'm just not ready to take it out yet. As for the other two, I'm willing to swap them, my question is what would you swap them with? Keeping it modern obviously, what do you think would go better in those two slots, assuming crusader id's traded out for Inkmoth and that pulse is staying for now?

Edit: Ok I changed the deck up a bit. What do you think?

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Posted 05 January 2015 at 04:08

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Posted 05 January 2015 at 04:27

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Yeah tapped and scry kinda doesn't help for speed. It's nice to have but I won't really miss it lol

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Posted 05 January 2015 at 04:59

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What are your thoughts on cathedral of war? The Exalted is good, especially when combined with Pendelhaven and buff spells

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Posted 05 January 2015 at 05:00

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Posted 05 January 2015 at 05:05

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Posted 05 January 2015 at 05:07

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Posted 05 January 2015 at 05:10

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I was considering probe actually. Was also thinking about gut shot for chump blockers. I wish mental misstep was legal in modern. That would be useful. My biggest threat is chalice of the void, which is where decay comes in thankfully. Yeah I'm down for the fetches. They make draw chances better for each one I use, which is nice. As for discard, I don't really want to dabble to much with that. Maybe a thoughtsieze or two for early game spot removal. How does that sound?

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Posted 05 January 2015 at 05:53

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Posted 06 January 2015 at 11:17

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Lol nice comment string. This deck is sick. I wouldn't cut anything from the main deck. If I could suggest anything it'd be might of old krosa instead of groundswell just because you wouldn't have to rely on getting the land drop. Other than that this looks really awesome to play. Nicely done!

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Posted 14 September 2015 at 13:54

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