Saproling Doom

by Drewcifer on 05 April 2009

Main Deck (64 cards)

Sideboard (15 cards)

Creatures (6)

Sorceries (3)


Enchantments (6)

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Deck Description

This is a mainly Green saproling deck that splashes Black and Blue for Grave Pact and Paradox Haze.

Paradox Haze gives me extra upkeeps to add spore counters to my Fungi creatures, and Grave Pact acts as creature removal for when I sacrifice saprolings through any of multiple means: lifegain, blocking, mana, or Devour.

Coat of Arms is a potent finishing card, while Dolmen Gate protects any saprolings I might attack with before I get the Coat out.

Deck Tags

  • Horde

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

039046

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Saproling Doom

Just so you know, sacrificing a token won't trigger Grave Pact, as creature tokens never touch the graveyard. Other than that, the deck looks pretty solid, and a cool idea.

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Posted 05 April 2009 at 18:25

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Actually it does trigger Grave Pact. The tokens do hit the graveyard but then just get removed from the game.

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Posted 05 April 2009 at 22:46

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Well, then Grave Pact is an excellent idea. Sorry about that, and thanks, magiknoob.

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Posted 06 April 2009 at 14:23

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Yeah, I used to think that Grave Pact wasn't triggered by tokens, either, so I don't blame you for thinking that! Thanks for the comments!

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Posted 06 April 2009 at 17:08

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i have played against this deck it is pretty sweet

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Posted 06 April 2009 at 17:32

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saporlings are fun, maybe add gaeas anthem to speed the pumping up the creatures, besides that looks solid, grave pact works perfect.

comment on my grixis beatdown control deck, http://www.mtgvault.com/ViewDeck.aspx?DeckID=16874

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Posted 06 April 2009 at 23:29

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Want to speed things up a little more try using followed footsteps or soul foundry

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Posted 12 May 2009 at 01:28

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