Orzhov Midrange

by DrShagnasty on 21 December 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Started off a little more aggro based, ended up going midrange.

Some queues taken from Patrick Chapin/Paul Rietzl.

Deck Tags

  • Orzhov
  • Midrange
  • Standard

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,416 times.

Mana Curve

Mana Symbol Occurrence

2004000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Orzhov Midrange

Less stuff(creatures) more removal, then I'll agree this is more midrange. Would flip-flop the numbers between Obzy and Barron, while at the same time figuring out how important Underworld Connections is to you. If it's not, then you may want to go with Read the Bones instead.

1
Posted 22 December 2013 at 01:20

Permalink

The easiest cut I can find is Xathrid Necromancer which I feel is still an awesome play.
I'm unsure what you mean by swapping the numbers, i'm playing 2 of both the Obzedat and the Blood Baron.
I'm a fan of Underworld Connections because its continual and can be done on an opponents turn.

I'm actually playing 1 more mainboard removal then Paul Rietzl/Patrick Chapin played at Pro Tour Theros

0
Posted 22 December 2013 at 01:44

Permalink

I thought I saw 4 Obzy and 2 Barron. My bad. My point about Underworld Connections was if you are going to put it in a deck, it probably deserves more than 1 spot. I would start at Necro and work your way through the next least valuable human. Probably only keeping Captain and Pantheon here. Seriously, more removal to allow for you midranginess to take hold.

0
Posted 22 December 2013 at 01:49

Permalink

I'm thinking of replacing the Glare of Heresy in the board with Doom Blades but Glare is pretty effective removal for a lot of important creatures, (Reckoner, Fleecemane) and has a use against some control effects (Chained to the Rocks, D Sphere)

0
Posted 22 December 2013 at 01:49

Permalink

You need to keep your SB mechanics in place for your weakest matchups. In this case control would be your worst matchup. You main board should consist of more removal so you don't get in a position to have this awesome creature, but can only block due to your life being so low.

0
Posted 22 December 2013 at 01:54

Permalink

I'm really just a huge fan of the Necromancer in the 3 drop spot. If against control we played Soldier, Precinct Captain and Necromancer and they Supreme Verdict, I still have 6 Power on the board.

And back to Underworld Connections, it's only 1 main because it isn't great against a few faster decks. But against another "midrange" or a control deck it allows me to keep drawing gas to find answers.

0
Posted 22 December 2013 at 16:44

Permalink

I guess this isn't midrange, cause it's just so aggressive turns 1-3, but everything 4 drop and up is meant as a finisher.

0
Posted 22 December 2013 at 16:50

Permalink

That's kinda what I was eluding to in my earlier comments. Thus the 'more removal' comments. If this was more Midrange you would want more than 1 copy of Underworld Connections.

0
Posted 23 December 2013 at 04:00

Permalink

Deck made Top 8 today in a standard tourney at 3-1-1. Got mana screwed round 6 for both games against an Orzhov White Weenies deck so was punished for missing 4th land drops and colors.

0
Posted 24 December 2013 at 07:10

Permalink

Top 8 again tonight 4-1-1. Only loss came to Mono-Red Devotion.

0
Posted 31 December 2013 at 07:26

Permalink