Ezuri's Elvish Sprint

by DrunkenKid on 11 February 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

My inspiration for this deck where my friends: they said I couldn't do an elven tribal deck that works, so I did it. :P

Cast as many elves as you can. Don't worry about being tapped in his or her turn. Attack with one, two, three or more overruns.

How to Play

First of all, you need to get up to mana curve five as fast as you can with Ezuri on play. You have 4 "first turn" mana elves, 5 mana duplicators in elf (Rofellos/llanowar Druid, and three "priests") and a total of 7 elves that allows you search your library for a land card. Yes, comes mana throught your ears. Don't worry for those elves who die when you attack. There are more.

To make this deck cheaper, change Gaea's Craddle for a Sol Ring or the Wasteland for a forest. You'll save about 150€ or more. I use proxies for these two.

THE DRUNKEN KID'S MADNESS (posibilities):

-Lys Alana Huntmaster: this elf puts a 1/1 G token when you cast an elf. With Elvish Promenade and Hunting Triad it does too, 'cause there are elf cards. When you cast Elvish Promenade with LAH in play, you first put token, then resolve for the number of elves in play.

-Eladamri Is here to protect Ezuri, nothing more, as Lightning Greaves or Asceticism. If you think it's more probably you cannot make your elves target of habilities than your opponent, keep it in hand until he or she has a forest in play. You will not be able to regenerate other elf that is not Eladamri, and things like that. You can play Eladamri with a Chord of Calling or with Yeva in response somebody want to kill Ezuri, so the target of the spell becomes illegal.

- Joraga Warcaller + Immaculate Magistrate. Make your elves big, very big.

- You have tens of mana and only a Genesis Wave in your hand? Play it! Play it at all! With X=10 or more you'll be sure to put in play something cool: Coat of Arms, Planar Portal, Mana Reflection... and many elves to hit with. Anyway, you have an 87% of permanents in there. In my best I put in play many elves, duplicated mana and attacked my opponent with above 15 elves 30/30. What it reminds me...

- Concordant Crossroads is a very dangerous card. Play it only if you are sure to win your opponent with loads of overruns.

-Caller of the Claw is the post-Wrath-of-God elf, so don't waste it. Also the Grim Flowering to re-full your hand after an Earthquake.

-You have 4 legendary creatures, plus Ezuri, to equip the Konda's Banner. The best option anyway is Kaysa, because she is the hardest to beat down.

Deck Tags

  • EDH
  • Tribal
  • Commander
  • ezuri

Deck at a Glance

Social Stats

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This deck has been viewed 689 times.

Mana Curve

Mana Symbol Occurrence

000082

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

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