My turn, you burn

by eagleth on 19 September 2013

Main Deck (60 cards)

Sideboard (18 cards)

Sorceries (6)


Artifacts (2)


Enchantments (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This izzet deck is designed with turn // burn in mind. The goal is to burn the enemy as much as possible with tons of instants, sorceries, and creatures that act upon them.
The sideboard is made of spells for combating mill decks and token decks as these are the decks that I find most annoying. Lightning talons is also included for combating large creatures.
Please give any advice as to what I need to add, have more of, or take out, to make this a better deck.
Thanks

How to Play

The goal is to get out creatures (guttersnipe, fluxcharger, nivix cyclops) that act upon instants and sorceries. Play some instants, burn the enemy, keep them from playing spells. Use epic experiment to get a ton of instants and sorceries all at once. Then, once we have burned, and have enough creatures, play spellheart chimera, Aetherling, or make everything unblockable, and swing for game.
The order does not really matter, as the goal is just to turn, burn, and then stomp

Deck Tags

  • Izzet
  • Turn // Burn
  • Unblockable
  • Instants

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,009 times.

Mana Curve

Mana Symbol Occurrence

0240350

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for My turn, you burn

I really need help with this deck if anyone has any advice

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Posted 13 October 2013 at 04:54

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Use more Aqueous Form and dump them on Nivmagus Elemental, Nivix Cyclops or Fluxcharger. Also consider Flamespeaker Adept and Magma Jet, the Adept with Aqueous Form is a hard hitter or without is a sneaky attack blocker (use Magma Jet and then block for essentially 5 damage)

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Posted 14 October 2013 at 08:40

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So I made several changes after playing this deck a few times, and I want to know what people's thoughts are. I dropped cards to only creatures that act on spells and instants, as well as mostly burn spells, and teleportal for the win. Thoughts are much appreciated.

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Posted 05 January 2014 at 01:14

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You need to run more Instant and Sorcery cards. Less creatures. I don't run Standard...can't help you much on which cards to switch out.

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Posted 05 January 2014 at 22:14

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Kiln Fiend. Good card to use.

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Posted 05 January 2014 at 22:19

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Does 20 instants and sorceries and 16 creatures sound good?

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Posted 06 January 2014 at 01:39

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Yes. The idea my friend, is once you have a creature or two out (like Guttersnipe or Pyromancer), to be able to cast an instant or sorcery every single turn. I think 20 instants and 16 creatures sounds nice! Tell me how it goes!

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Posted 06 January 2014 at 01:42

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