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Early game, ramp up with Yavimaya Elder or a similar effect, then in the mid and late game, get Kresh out safely and control the board with creature destruction effects. Get Kresh over 11/11 and end the game in a couple swings, or if your opponent has effects in play that keep him from attacking, Fling him when he's big enough. Your opponent's not playing creatures? Sacrifice your own to get Kresh his +1/+1 counters.
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