Use the control toolbox until you can set up your combos:
1. Control
- spot control abilities like fleshbag marauder, necrotic sliver, fiend hunter, reclamation sage, Ashen Rider, Acidic slime, Aura Shards, Grave Pact
- suppression abilities to make them question doing stuff, like elesh norn, Iona, Defense of the Heart (if they set this off without answers in hand, you JUST win), hunting grounds, linvala, ob nixilis
- board wipe abilities like false prophet and pernicious deed
2. Combo
- Sac outlet + Sun titan + EITHER fiend hunter or Saffi Eriksdotter = infinite sac loop. Include blood artist to drain all life, altar of dementia to mill
- Boonweaver + any free sac outlet = WIN. Pattern of rebirth aura, sac him, find karmic guide, sac him, find either saffi or fiend hunter, use their abilities to make karmic leave then re-enter battlefield, return boonweaver via karmic, sac him to find reveillark, sac karmic, sac reveillark, return karmic & saffi or fiendhunter, Karmic returns boonweaver, find blood artist, infinite sac combo into win. Complicated, I know, but SO sweet to pull off.
- Hermit druid is your best friend in filling your GY- only 9 basics in the deck allow for an average of 10-11 cards per activation into GY.
New spoiled cards to include: liliana, heretical healer