Derevi Skyline EDH

by Eraburis on 12 June 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

flying aggro untapping shenanigans

How to Play

1. play flying creature 2. swing

Deck Tags

  • EDH
  • Bant
  • Flying
  • Aggro

Deck at a Glance

Social Stats

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This deck has been viewed 642 times.

Mana Curve

Mana Symbol Occurrence

54520025

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Derevi Skyline EDH

Dismiss Into Dream is amazing in Derevi because it forces your opponent to sacc any creature you tap, and because it's a sacc effect it even works on indestructible Theros gods, stuff like Tajic or Avacyn, etc.

It depends a bit on your creature spread, but Birthing Pod works well here, too since Derevi never costs more than 4 to recast. You can sacc her to Birthing Pod for 1G, tutor up a creature and put it straight into play then just recast Derevi for four again. Six mana to pull a creature from your library to play is a pretty decent deal.

I personally would rather run Nature's Will than Early Harvest. Yeah, it costs one more and you can't surprise people with it, but with all your evasion it's likely that you are going to get it to trigger every turn.

Given how many creatures you run I'd run Beastmaster Ascension over Favorable Winds. Favorable Winds is useful; Beastmaster Ascension straight up wins games.

In a deck with over 1/3 creatures in just a three player game with everyone playing just one spell a turn odds are that Lurking Predators is going to get you a free creature every single round. The math just gets better the more people are playing and the more spells they play per turn. In a 4-5 player game you could easily pull 3-4 free creatures every round.

1
Posted 12 June 2014 at 14:25

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