Legacy, take 1; Reanimator

by EthanLewis on 06 July 2011

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (3)

Instants (2)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I've been recently wanting to try legacy, seeing how my cash goes either to food, or to some other waste. And I figured that reanimator suited my personality best. Whiteandbluetheykillyou really persuaded me to make this kind of deck, and I'd be lying if I said I didn't get a few ideas from him.

This may be a bit shaky, but it's my first try. So here we go.

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

18
Likes

This deck has been viewed 35,538 times.

Mana Curve

Mana Symbol Occurrence

11261800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Legacy, take 1; Reanimator

Hmmm...Well for your first one, it's a good deck. A few things seem "iffy" to me, but I'm not 100% sure...I'm not the expert on reanimator, I just know how to take them apart =P

Welcome to Legacy! =D

0
Posted 06 July 2011 at 05:43

Permalink

thanks man! i've never played a game of legacy in my life... so I don't really know what to expect yet.

but like any dec, i'll just switch around a few things as I see fit, through testing (:

0
Posted 06 July 2011 at 05:57

Permalink

This looks pretty nice man! i'm not too sure how i feel about mental misstep mainboard but maybe thats just my meta:p I personally love the new counter flusterstorm and it works great for me:p

0
Posted 06 July 2011 at 05:53

Permalink

Thanks, dude (:
i've never actually played legacy, so this is just a rough draft. i've heard a lot of hype about flusterstorm, though! i may have to try it out (:

0
Posted 06 July 2011 at 06:02

Permalink

Have you ever had any experience with the Storm ability?

0
Posted 06 July 2011 at 06:03

Permalink

none whatsoever

0
Posted 06 July 2011 at 06:04

Permalink

well i think you'll fall inlove with it lol, i find it to be pretty amazing =D

0
Posted 06 July 2011 at 06:12

Permalink

<_<

Get ready for a kick in the teeth then. Storm is kinda like sloppy seconds: It seems fine until you realize what's going on. Then you realize that the repeats just made a mess, you've got a rash, and when you finish, you hate yourself a little.

1
Posted 06 July 2011 at 06:14

Permalink

haha are you referring to storm decks or the ability? because i've never had a bad experience with cards such as Wing Shards or Flusterstorm

0
Posted 06 July 2011 at 06:17

Permalink

Hahaha, I like dragonstorm decks. (: but those are the only few I know of...

andd I just noticed this deck needs a change already, LOL
i thought force of will read "discard", not exile a card... figured painter's servant was like "oh, this creature in my hand, in which I need in the graveyard is now blue? deeece /discard -> counter spell"

...but nope, haha. any suggestions on what I may add?

0
Posted 06 July 2011 at 06:19

Permalink

in place of FoW? nothing that card truly is amazing even though it exiles the card instead of discarding lol, Painters servant is great with iona so i would leave that as well:)

0
Posted 06 July 2011 at 07:06

Permalink

noooo never replace f.o.w, lol. love fow!
but if painters servant is just there for iona... seems weak, to me. i feel like i'd brainstorm into it, while it's completely irrelevent, and think "hmm... if i get iona, i pretttty much win, might as well keep this", when I don't need it, lol.
who knows, it might turn out to be ridiculous good. but i think they could go. just don't know for what, yet.

0
Posted 06 July 2011 at 07:12

Permalink

Painter is actually really good for reanimator. It gives FoW a hell of a lot more power, among other things.

0
Posted 06 July 2011 at 07:38

Permalink

Neat build Ethan, especially liking the use of Blightsteel as anti-hate tech.

I've done a lot of testing with reanimator(shock and awe, I know), and I've found that Painter's Servant really works best as a one-of. Almost like a target.

Platinum Emperion is an interesting replacement for both Blazing Archon, and the Archangel. I personally run Archon though because I run into more sneak & tell than I'd like, but Platinum deals with multiple MU's so I might look into getting one.

I also feel I should point this out; They WILL find a way to kill your Iona/Jin-Gitaxias. I suggest losing your second Painter for a backup, but perhaps that's just me being paranoid.


Overall very good Reanimator Ethan, much better than my first attempt. Now if only they would unban Mystical Tutor for us...

0
Posted 06 July 2011 at 07:34

Permalink

Thanks (: I saw archon, and archangel, and just immediately though platinum emperion. now I can fetch for days, and just keep going. also, where chances are I'll be using the ravnica duals for a little bit, he'll help a good bit with my half-suicidal means of getting my land base up and running, lol.

For some reason, I feel as if that if they can get rid of my iona/blightsteel/jin-gitaxis, i just really shit the bed. I mean, It's putting them on a turn 2 clock, basically. so I feel as though any backup I'd need I have already in the deck. they all serve different functions, however. but who knows, i've never actually played the deck, LOL

I'm really glad you like the deck, man. I plan on building this right away, and think this will be a great deal of fun to test with the guys.
thanks for all your help :'D

0
Posted 06 July 2011 at 07:42

Permalink

....boy don't I feel stupid. Just read blightsteel, and if he hits the graveyard, he gets shuffled back in :/
I guess that means he has to go, lol.

0
Posted 06 July 2011 at 07:44

Permalink

Derp, I forgot his effect wasn't like a tardrazi. I've seen people use them in response to things like Ravenous Traps, or other such things.

And as for them taking different roles, that is true, but after testing competitively I've found it best to have at least a second Iona. Some people even play with three copies of Jin-Gitaxias, but I think overall the best route to go is to have a second copy of either Jin, or Iona. Testing from multiple pilots, metas, and designs has backed this up.

0
Posted 06 July 2011 at 07:53

Permalink

Well I took blightsteel out for a 2nd copy of Iona, and I may take out the 2nd painter's servant for a 2nd jin gitaxis.

i've still yet to test this, but when I do I'll definitely let you know how it does.

So far, my group of friends play;
Merfolk
Tezz affinity
No RUG
and whatever other jank they brew up, lol.

so we'll see how this does against those (:

0
Posted 06 July 2011 at 14:34

Permalink

I'm liking emperion instead of archangel i may change that in my deck,

on a side note, I just did about 5 sample hands with this deck and not once did i have the ability with the first 2 turns to get something big out, so my suggestion would be to lose 1 land or 1 mental misstep and replace it with 1 more big creature, but maybe thats just a preference thing, :)

0
Posted 06 July 2011 at 16:58

Permalink

Ok, so... I feel like Painter's Servant is useless here (well, mostly anyway). Many decks can still stop Iona with things they have down (Jace bounce, etc.) or just beat past it. Outside of Iona, it can work nicely with FoW, but you already have 20 other blue cards in the deck, meaning it's usually not an issue anyway and should be just fine without the Painter. So, I would definitely just cut it completely, although it could be quite nice if you put in a sideboard of like 4 Blue Elemental Blasts/Hydroblast (I think those are the blue ones...) or something like that.

Also, I could be wrong here, but if I remember correctly, Emperion states that you can not change your life total. This also means you cannot "Pay" life - So it shuts down your phyrexian mana cards (Misstep, Dismember - a card that should often be played if possible, etc.) as well as all of your fetch lands! I honestly think (assuming I'm correct about this) that Emperion stands to be more of a liability then a help - especially since it can't fly and is an artifact that is easily dispatched.

I personally really like Sphinx of the Steel Wind as a target - Blocks, gains life, has protection, flying, etc... It's sick stuff. Archon is quite fine, too. Angel of Despair is a juicy one-of answer to well... just about anything! Plus it beats down for 5 a turn which seems decent.:) Hope these little ideas helped a bit and I could point out a couple minor tweaks with the main deck.

1
Posted 06 July 2011 at 18:15

Permalink

Edna is correct about the Emperion, you can't pay life for fetches or Phyrexian mana with it in play. I now find myself in the position of not liking it sadly.

Painter is kind of a meta choice, in reverse. You mostly use it to deal with random decks like Stax, or Junk. Sometimes if you have no idea what's in a meta you run it, but it's definitely a flex slot.

Sphinxy is indeed one of the best targets for a lot of MU's, it's won me games that I would have lost. And as for Angel of Despair, I've currently come to prefer Teratstodon. It's less versatile, but the increased efficiency is definitely worth it. Archon is my favourite defensive target still, so I of course concur it would be fine here.


Also, the blasts that destroy blue are the ones that cost red sadly.

0
Posted 06 July 2011 at 23:15

Permalink

Terastodon?! Dude, that would crack me up! And, that thing is pretty beastly IMHO.

0
Posted 06 July 2011 at 23:26

Permalink

yeah, after I read that fow exiled a card, it kind of threw me off of painter's servant. But i'm just looking for other things to add. (:
and I forgot about how I couldn't pay life... that kind of sucks, haha. so I'll probably look into the cards you named, and see which ones I enjoy (:
I also think my land count may be a bitttt high. i may cut it down to 16, but once I have a blue source and a black source, I'm pretty much cookin', lol. and I have a lot of draw, so I may cut back a land. who knows.

and terastadon... lol, that's not a bad idea. But I think i'd rather sideboard it.

0
Posted 07 July 2011 at 02:23

Permalink

I kind of like sundering titan. also scion of darkness seems like he could be cool in a reanimator mirror.

0
Posted 07 July 2011 at 02:37

Permalink

Sundering Titan is good in some matches, but it's mostly things like Bant and RUG that I've found them useful, and we already devastate those MU's. Now Scion of Darkness, that's something I'd categorize as das woobligan tech. I might start bringing those with me if I see a heavily gravebased meta.

I personally went with sixteen lands in my decks, because I only really need one or two mana open EVER. The deck can function like control, it can function as aggro, it takes whatever you need it for, and doubles it basically lol. The deck wins games off of a tech advantage that really can't be breached in legacy IMO.

0
Posted 07 July 2011 at 03:13

Permalink

whats das woobligan tech? :P haha, not familiar with those terms whatsoever.

and thats what I figured, in regards to my lands. all my counter spells require no mana open... either bounce an island, exile a blue card of pay 2 life. once i have a blue source, to dig, and a black source to reanimate, I'm set.

0
Posted 07 July 2011 at 03:16

Permalink

Scion seems best in a Mirror match type game or against dredge or something heavily graveyard dependent. Reanimate is a blast man... i think you'll love it:)

0
Posted 07 July 2011 at 03:24

Permalink

Yeah, man! reanimator is like, the mack daddy of tool box builds, in my opinion. but it's like a tool box of fatties!! I love it already.

and I wouldn't mind having a scion as a 1 of in the sideboard. just in case. (:

what are some other good legacy sideboard cards?

1
Posted 07 July 2011 at 03:30

Permalink

i dont know really off the top of my head, but i did take time and build a good sideboard for my legacy reanimator if you wanna look at that, its on the upcoming list=p

0
Posted 07 July 2011 at 03:32

Permalink

Things to consider for the SB!

Elesh Norn, if resolved, she slows the fish MU down tremendously, and she keeps the field clear against Dredge long enough for the win.

Null Rod, great tool against a lot of decks really. I personally run three as a meta choice, and there's only really a few decks it does nothing against.

Bounce spells, a good way to deal with hate if you think they're running something Null Rod won't stop(Leyline, Ravenous Trap, ect), and it deals well with the dreaded Enchantress decks.

Added counter protection, trust me, you WILL find MU's you want more...

Destroy effects(Angel of Despair, Terastoboss, Woodfall Primus). Same principle as bounce, but for different MU's.

There are some lines to think on with sideboarding, some specific, some vague.

0
Posted 07 July 2011 at 03:39

Permalink

Legacy sideboards are a lot more specialized towards each deck that the much more...generalized sideboards of Standard. It's good to look at some others' set-ups to get a few ideas, especially since you're new to the whole thing. However, in Legacy, you'll start to see that your decks have a "Life" to them, and that includes the SB...so over time they'll mold themselves to fit you. =]

0
Posted 07 July 2011 at 03:42

Permalink

null rod seems like a very solid choice. i've gotten a few really good suggestions!

i'm falling in love with legacy already... lol

1
Posted 07 July 2011 at 04:15

Permalink

Honestly dude, that made my day. You will have more fun than you even know! =D

0
Posted 07 July 2011 at 04:18

Permalink

Glad I could be of service! :'D
I can't wait to just rogue it up, as I get deeper into legacy. I'll probably slide to aggro in the future. who knows.

and hahahahahahaha at your my face comment... my sentiments, exactly.

0
Posted 07 July 2011 at 04:25

Permalink

*KICKS*

<_<

>_>

*Runs away*

2
Posted 07 July 2011 at 03:00

Permalink

<3

0
Posted 07 July 2011 at 03:02

Permalink

What does it mean if a deck's Legacy? What prints are available?

Also if you have time check out my re animator, maybe it could give you some ideas or vice versa.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=178904

0
Posted 07 July 2011 at 03:25

Permalink

Uhm....Legacy means the deck can use cards from every set made from the very beginning. BUT! Legacy has more restrictions on it that Vintage, which is the same deal, but with hardly anything banned or restricted.

You can look up lists of stuff that's banned/restricted in Legacy pretty easy I think...

0
Posted 07 July 2011 at 03:51

Permalink

Hi, I play Reanimator as main deck on, so I will make some sugestions. I tried many builds.

First of all, Painters is a just a bad plan because of FOW, in many games will you almost have a blue card to use it.

Lands seens to be ok, if you adding Sundering titan add too an Urborg, Tomb of Yawmoth, so your lands are not too much hurted too. But I found Sundering Titan not too good, almost never using it. Since your lands are going to be destroyed as well, and you dont have a bunch of lands to use on the deck, so this could screw you sometimes, plus you wil almost always choose to use it against Zoo, or 3 + colors deck, or lands deck, etc, not the best decks on meta, Maybe just the 4 color Loam. Would use Terastodon if needed, but i dont use any on my deck.

The creatures setup is not too good, you really need to put more 2 Gintaxias, since they are the pinacle of the deck, many people think its Iona, indeed she can win many games, but against the main decks runing today with many colors and treats, like UW control She is Useless, not counting Karakas.

Elesh Norn and Blazing Archon, are best against creatures decks, I use one of them Main Board. Archon simply destroy Affinity. Elesh Norn, just throw Dredge and Zoo to the ground. (Remember to save Mental Misstep against Sword to Plowshares)

If you want something against red and with shroud go Empyrial Archangel, and I am using Inkweel on SB, in case a control deck, but I found that maybe Akroma, Angel of Fury, is best against U/W, since it cannot be target of nothing blue and white have, plus the flying thing, but control decks would always have island, so Inkweel can islandwalk, its a matter of choice.

4 FOWs and 4 Mental Missteps are a Must, since many of your spells have 1 mana and 2, so too vulnerable against Mental Misstep and Spell Snare, Daze, etc.

I found Putrid Imp better then Hapless Reseracher, and it can even kill the enemy alone, if it s control guy. Short Story - Mainboard 3 Pithing Needle against U/W ancenstral Visions control, was able to resolve 2 of them one in Jace and another in Misha's Factory, one putdrid imp on table and way to drop another spell since he had a bunch on counters in hand, plus I was not drawing nothing anyway, end of story, putrid imp kill the guy, 2 by 2 till death. And started to use the entombs I drawed to shorter my deck, lol.

Thoughtseize is a matter of style of play choice, but i didnt really had the necessity to use it, maybe to remove a GY hate, but its useless against Leyline of the Void and Tormod if you one the draw.

I would put 2 more animate dead, you really need a bunch of reanimate spells in the deck.

My setup for reanimation spells are: 4 Exhume, 4 Animate Dead and 3 Reanimate.

Your worst much ups will probably be hand disruptor, like B/W with Tidehollow sculler and Hive Mind, plus all controls, since they are too many ways to stop you post board. Mental Misstep is a bitch, lure all you can before throwing and entomb or a possible sucefull reanimate. even B/W will use it, expect every deck to use Mental Misstep and enter the battefiled always thinking the enemy have at least 2 in hand, even if he is not blue. Of course if you know the opponent is playing tendrils you should be good, but not for so many turns.

My creature setup is: 3x Gintaxias, 1x Elesh Norn (Other on SB), 1x Empyreal Archangel, 1x Blazing Archon, 1x Iona, 1x Sphinx of Steel Wind, 3x Putrid Imp. Never Tried Scion of Darkness, but with the cycling thing, plus the chance to bring someone from the enemy its good. But in mirror who cast Iona splashing to black or a Gintaxias, first, wins.

I use 4 dazes too, they are usefull to counter 2 missteps.

I use 4 carefull study, 1 Ponder (Could be a Thoughtseize here anything else). 4x Entomb, 4x Brainstorm, 4x Animate Dead, 4x Exhume, 3x Reanimate (could be 4 reanimate and 3 Animate, just a matter of taste), as I could not see your SB I will sugest mine.

3x Null Rod (Simply a must, against Tormod Crypt and Relic of Progenitus, plus its an Affinity Killer, (your "Iona" for Affinity) Turn 2 Null Rod and affinity is gone).

4x Show and Tell, another must have as a plan B, if you cant handle a Graveyard Hate, mainly Leyline of the Void and Wheel of Sun and Moon.

2x Turbulent Dreams, to return a treat or simply help you discard.

Right at this moment I am in doubt, since reanimator's worst matchup is hive mind, I used to have on SB 4x Stifle, to stop the trigger on my turn and it have many other uses against other decks.

3x Pithing Needle, mainly to stop Jace and any other nasty thing on the way. Like Misha's Factory.

But I dont know why I took 4 stifles out and put 1 Platinum Angel, 1 Elesh norn and 1 akroma angel of fury, maybe i am not facing enough Hive Minds, hehe.

Those are my sugestions...!!! Hope it Helps..!!!

Cya...!!

2
Posted 07 July 2011 at 04:06

Permalink

jesus christ! :O

0
Posted 07 July 2011 at 04:07

Permalink

Holy freaking crap...

0
Posted 07 July 2011 at 04:07

Permalink

holy shit. i don't know where to even start. thats a lot of information! but i really do appreciate it, man. and i like that you explained your choices, too.!!

like i said, ive yet to actually play any legacy games, but you gave me a lot of good ideas! thanks a lot, dude. i appreciate it, (:

0
Posted 07 July 2011 at 04:11

Permalink

http://www.myfacewhen.com/151/

2
Posted 07 July 2011 at 04:22

Permalink

And this is the opposite side of the field from me, I am that Iona guy. This is a Jin fan.

I agree with a lot being said here, and Painter really isn't that great. I use it because I'm a dick :P

However, the Iona being useless comment I can not agree with. I'm currently running a creature setup(when not dicking around) as follows.

1x Inkwell Leviathan
1x Sphinx of the Steel Wind
1x Blazing Archon
1x Elesh Norn, Grand Cenobite
2x Hapless Researcher
2x Iona, Shield of Emeria
1x Jin-Gitaxias, Core Augur

I went with Hapless as I found it to be the more practical of the two. Hapless Researcher can be pitched to Force of Will, and it replaces itself. I like Putrid Imp in Reanimator, but personally find Hapless more useful.


Overall I really enjoyed reading your post, and found it to be interesting to learn about the Jin-Gitaxias styles MU with U/W. And I agree that Hive is something not to be trifled with, I've been working on trying to deal with them for a while, and have come to the conclusion that it's easily dealt with by three Stifles in the board.

0
Posted 07 July 2011 at 04:40

Permalink

Iona is definitely one of the keys depending on your meta. Mine plays a lot of tribal kind of decks. Faerie stomp, elves, goblins, etc so iona just wrecks the deck essentially. A couple other ones I really like are both Akromas. Angel of Wrath is one of my favorites actually. She can't be deathspelled, she has haste and vigilance as well which in turn lets her become a blocker as you're swinging which will help against a lot of aggro decks. I always hated paying 7-9 life to reanimate a creature then continue to get beat on by something they drop or already dropped. I definitely run inkwell and a couple other shrouded cards in case I run into a deck with a lot of removal, which again I've ended up facing a lot in my meta. Other than just personal creature choices based on meta and your play type the deck looks pretty solid in numbers. I agree that hapless is a bit better, I tried running a combination of both. Hapless was nice for the desperate draw though and usually all you'll need is the one discard for a decent match.

0
Posted 07 July 2011 at 20:36

Permalink

So, played this on MWS, never played a game of legacy before in my life, won each match in 2. (:

This deck is ridiculous. Way more fun than standard!

3
Posted 07 July 2011 at 18:03

Permalink

what is MWS?

Nice! thats quite the start into legacy my friend :)

0
Posted 07 July 2011 at 21:35

Permalink

thanks, man (:
mws is magic work station, its like magic online... for free :'D

0
Posted 07 July 2011 at 21:40

Permalink

I've never heard of it! how is the website setup?

0
Posted 08 July 2011 at 03:58

Permalink

To be honest, I have no idea. Just google "magic workstation", my friend got it for me, so I'm clueless as to how one would get it.

0
Posted 08 July 2011 at 03:59

Permalink

lol i can find it lol i just cant use it for a few weeks and am wondering if its really worth getting, can you like play out full games on there and such? and what kind of deck do you get to face? do you get to choose?

0
Posted 08 July 2011 at 04:07

Permalink

you can use it right away, theres a free demo version, but it has all the cards and everything. you play against other users online (:
so they build their own decks

0
Posted 08 July 2011 at 04:22

Permalink

now that is awesome.. do you have to download the demo?

0
Posted 08 July 2011 at 04:25

Permalink

if you want it for free, you can lol.

its like a trial or something.. the "unregistered version" but its the same thing.. and everyone uses it.

need to download the new sets, but thats about it. (:

0
Posted 08 July 2011 at 04:33

Permalink

Just remebering, Painter Servant helps the opponents FOWs too...!!! =)

0
Posted 08 July 2011 at 03:29

Permalink

Buried Alive helps get things in the graveyard while also thinning out your deck.

0
Posted 08 July 2011 at 03:31

Permalink

True, it does. But it also costs 3 mana, which is actually too slow for this deck.

I'd be greedy if I chose 3 creatures for 3 mana, over 1 for 1. ti i can entomb, and t2 i can reanimate, exhume, or animate dead for a t2 whatever I want, lol.
happens more often than you'd think.

0
Posted 08 July 2011 at 03:39

Permalink

I really dislike jin gitaxis. for multiple reasons;
he takes a full turn for his effect to really hit them hard. yeah, his effect is good, but when compared to just a beatdown with shroud, or making a color of their deck useless, he's more of a last resort type deal.
he's a 5/4.. thats really weak, in my opinion. a bolt and a gut shot could take him out....
andd he costs 10, which really hurts me if i reanimate him.

i think i'd rather a simic sky swallower, main. i loveee shroud, it's so powerful. and once i have my main guy out, i just start sending them to the red zone. i play it very aggressively.

opinions?

0
Posted 08 July 2011 at 04:36

Permalink

I've seen people either love or hate Jin, with no middle-of-the-road opinions...I think it really is dependent on how you play the deck/how the deck plays. Your version and your playstyle are both much more forward and aggressive. The term I use typically is guys like you "play violently".

In that case I can see you disliking Jin. Good old snaggle-tooth seems like a nice choice to me...Terastodon might fit your style too...he doesn't have much besides size...but his ability can offer disruption, additional threats, or both! He does provide up to 18 power over 4 bodies for 8 mana/life...That's nothing to sneeze at.

0
Posted 08 July 2011 at 05:23

Permalink

yea jin is defintely better for a more controlled oriented reanimator=p

if you were to switch him out i would go for either the sphinx or another inkwell i think

0
Posted 08 July 2011 at 05:28

Permalink

Oh yeah Sphinx kicks faces in...Good call.

0
Posted 08 July 2011 at 05:31

Permalink

I'd classify myself as a control player, but a very aggressive control player. once I have board control, I just send my guys into the red zone, and pile more pressure.

so yeah, I'll take out gin jitaxis. but who's snaggle tooth? lol
and do you mean sphinx of the steel wind? :O

also, are there any beat sticks with lifelink? in some matchups, I feel as though i need life more than anything.

andddd another thing, creatures with shroud; can i target them with animate dead?
it targets them in the graveyard, where i dont think their shroud applies, but then when they're "reincarnated" would animate fizzle? I wasn't sure. lol

0
Posted 08 July 2011 at 05:40

Permalink

Snaggle-tooth = Simic Sky-Swallower
And yeah, Steel Wind.

Oh, and you can target all kinds of crap in graveyards =]

0
Posted 08 July 2011 at 06:02

Permalink

I'm kind of a parallel to people like Wump, or Joe usually is, in that I'm hyper-controlling. I love Jin-Gitaxias, and have won many games from it already, but I prefer Iona, hence my lineup.

And as for Animate Dead, it only targets the creature in the graveyard(where shroud counts for jack), so you're in the clear.

As for lifelinking beatsticks, I like Sphinx of the Steel Wind. It's a boss against Zoo and Burn, and gives BUG a workout to kill it. It's pretty much the only lifelinker most Reanimators will use, because it's quite simply the most effective.

0
Posted 08 July 2011 at 06:14

Permalink

Sphinx is your best choice when it comes down to lifelink beaters

0
Posted 08 July 2011 at 06:31

Permalink

I may just put in the sphinx, just in case. also, I realllly dislike jin, so I'm looking for a replacement, lol.

How do you guys like the sideboard? I threw it together quickly, but online it seemed to work out. I found I never really needed it, being so fast. But it helped sometimes. (:

So far, I'm 8-0. lol

1
Posted 08 July 2011 at 17:41

Permalink

if you really dislike him than drop him! lol this deck will never reach its full potential unless you play it the way you know best, which is apparently aggro! =)

0
Posted 08 July 2011 at 21:25

Permalink

I will, (:
If somebody asked me what style of player I am, I don't even know how I'd respond, lol. "Well... I'm an aggressive control player, if you will. I counter your stuff and play bombs t2."

But how do you like the sideboard? : O

0
Posted 09 July 2011 at 01:59

Permalink

It looks good to me! the only cards im not sold on are the redirects, Have they been of use?

0
Posted 09 July 2011 at 05:38

Permalink

Haven't really tried them yet. I was just looking for some way of redirecting any "exile target graveyard" effects.

0
Posted 09 July 2011 at 12:48

Permalink

How about Akroma, Angel of Wrath? she's probably one of the most powerful creatures ever printed, that doesn't bounce back into your library once it hits the graveyard

0
Posted 08 July 2011 at 20:25

Permalink

Actually not too bad of an idea, i'll play around with it. thanks (:

0
Posted 09 July 2011 at 02:01

Permalink

So today, I played hive mind for the first time with this deck. It was the deck's only loss so far. And then I went to an m12 prerelease.... and thought "Wow, sun dial of the infinite, who'd want to end their turn.... OH MY GOD"

They can play pacts all they want, but I'll end my turn on my untap, without ever hitting my upkeep to pay for the pact, so it'll fizzle :'D

0
Posted 10 July 2011 at 01:22

Permalink

What do you do when they Show & Tell in Emrakul though?

0
Posted 10 July 2011 at 03:08

Permalink

happened today; blazing archon

0
Posted 10 July 2011 at 03:57

Permalink

Very good! +2 Points

Second question; what are the two most devastating targets to use against Hive combo game two?

0
Posted 10 July 2011 at 05:00

Permalink

The kid's a frickin' natural =]

...I just wish he fell in love with Extraction instead of Reanimator =/

1
Posted 10 July 2011 at 05:11

Permalink

Your loss is oddly enough mine as well sadly, with each new player for Reanimator, hate becomes more and more frequently seen :/

I also have a strange feeling that every time a new extractor is made, two affinity players are as well.

0
Posted 10 July 2011 at 05:20

Permalink

I'd say Iona and jin gitaxis.
if I get iona online first, stops their hive minds, intuitions, show and tells... then their pacts are useless.
but if a jin gitaxis resolves early, it hurts them bigggg time.

I'm actually putting jin back in, where my matchup with hive mind is so bad, jin could really help me out.

also, I like daze a lottt vs hive mind. counter my copy of pact, choose to not pay, lol.

and thanks sure! ^.^ I do like extraction, it's just not my forte. D:

0
Posted 10 July 2011 at 05:28

Permalink

Correct!

The one part of going against Hive combo that makes me sad is that me and my opponent are both playing decks that are strong due to tech, so the one with the most efficient foil strategy wins.
Now while I enjoy this challenge, it's a little obnoxious for both of us because the optimal foil is essentially the same, and if it goes to the point of foil/counter-foil...

0
Posted 10 July 2011 at 07:08

Permalink

Oh believe me, I know. :P
My friend plays hivemind, actually. And he was my only loss so far. : (
he cast show and tell, sneaked in emrakul, and I was lucky enough to have a blazing archon in hand, so i just set mine out. I was waiting for a reanimate spell to get my inkwell, and just island walk over him, but he got the monolith, set down hive mind... blehhhhhh.

But I'm prepared for it now, so no shinnanigans next time. :P

0
Posted 10 July 2011 at 14:57

Permalink

Yeah... I know how you feel.
If you really want to beat Hive combo, I've had a GREAT time against it using Storm combo. Yeah you lose the tech war, but you should be going off before they can do anything of note.

0
Posted 11 July 2011 at 00:51

Permalink

Hey Ethan! I know I basically haven't been on here at all recently but I've been super busy with summer jobs and whatnot. Anyway, I've finally been up to a bit more magic and just recently top 8'd an FNM with a sweet UG Infect deck. Was wondering if you had any ideas or suggestions for it. I'd love to hear what your thoughts are.

Surewhynot and WhiteAndBlue - I know neither of you are really too big into standard, but any thoughts/advice woulud be appreciated if you could. Thanks. :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=206772

0
Posted 10 July 2011 at 18:06

Permalink

I like your basic idea with this deck.. using blazing and iona are awsome for defense... i think your missing some huge creatures tho.. honestly IMO a deck that can destroy opponents lands are the best way to win because they cant even get the chance to play anything.. having out your iona and blazing archons are good defense liek i said if they have creatures out already also Leviathan is huge as well... but you shouldnt let your opponent even get that far... I would go all black deck and use bazaar of baghdad to draw and discard.. here is my deck.... http://www.mtgvault.com/ViewDeck.aspx?DeckID=158172 that is one of the best reanimate decks u will see... seriously when you play a petradon turn 2 with reanimate getten it out and making your opoonent exile 2 lands then every turn after that playing any of the tons of destroy target non creature permanent or destroy target permant ( there land they play every turn) its impossible for you to lose... only thing you would lose to is leyline if they play it turn 1.... once again http://www.mtgvault.com/ViewDeck.aspx?DeckID=158172

0
Posted 11 July 2011 at 17:51

Permalink

also u can always play stormtide leviathan and then pplay terastodon and destroy 3 lands.. the 3 elephants they get cant attack lolso many good ways for this deck to run

0
Posted 11 July 2011 at 17:53

Permalink

Bazaar of Baghdad is banned in legacy, and it is possible to lose in this situation still, as I've won games off of a land in my hand. I think you underestimate the power of combo in eternal formats.

0
Posted 11 July 2011 at 19:17

Permalink

what would your thoughts on a sheoldred, whispering one be for a deck like this??

0
Posted 30 November 2013 at 17:38

Permalink