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Standard mry deck
Any one have any suggestions on starting a a standard myr deck from new phrexia to scars? (sorry for the misspelling on the title)
nabrochu
3 posts
Posted 17 October 2011 at 22:56
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tevish_tzat
26 posts
my friend has an awesome myr battlesphere deck that produces the 1/1 tokens and palladium myr to mana ramp into sphere which he equips with any boot that gives haste, myr galvanizer/tempered steel to make his army larger and a lot of your typical white control. It's actually quite impressive how well it works and rarely fails to produce a battlesphere.
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Posted 19 October 2011 at 01:24
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nabrochu
3 posts
[QUOTE=tevish_tzat]my friend has an awesome myr battlesphere deck that produces the 1/1 tokens and palladium myr to mana ramp into sphere which he equips with any boot that gives haste, myr galvanizer/tempered steel to make his army larger and a lot of your typical white control. It's actually quite impressive how well it works and rarely fails to produce a battlesphere.[/QUOTE]
sounds alot like the cards i have laying around. do you have a list of whats in the deck?
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Posted 19 October 2011 at 01:54
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tevish_tzat
26 posts
basically
4 of each: myr battle sphere, palladium myr, myr galvanizer, hover myr and myrsmith.
then
4 of each tempered steel, master's call, arrest, dispatch
and
2 frantic salvage and 2 indomitable archangel then he'll squeeze in 2 strider harness's to give battlesphere haste
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Posted 19 October 2011 at 03:57
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tristan1301
0 posts
I have been running a myr deck for quite a while now. I just recently changed my deck to incorperate two innistrad cards, and this deck build is a bit old (should have the new version up soon), but this is prett much it.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=238795
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Posted 20 October 2011 at 04:30
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nabrochu
3 posts
is there any form of strategy im missing i have made like 4 different versions to most of the myr decks listed but i lose like in 4 turns. plus 7 mana for battlesphere, is it worth it?
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Posted 20 October 2011 at 04:44
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Demonwalker
6 posts
Can you post one of the Myr decks you tried? The problem might be a matter of not getting out mana quickly enough. Most people tend to just use White with Myrs, but you could use some Blue for control cards Like Mana Leak. Here's an example of my Mrys for reference: http://www.mtgvault.com/ViewDeck.aspx?DeckID=233155
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Posted 22 October 2011 at 19:44
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tristan1301
0 posts
[QUOTE=nabrochu]is there any form of strategy im missing i have made like 4 different versions to most of the myr decks listed but i lose like in 4 turns. plus 7 mana for battlesphere, is it worth it?[/QUOTE]
With the deck I run, the focus is entirely on Battlesphere. I use Myr turbine to try to get it out, and until then, I have intangible virtue and tempered steel to make the tokens I do have on the field strong enough to deal with any incoming attacks. I also have the infinite mana combo of 2 myr galvanizers and a palladium myr. They provide me with enough mana to cast something if needed, and provide a way to infinitely untap my myrs. When I have that on the field and swing with battlesphere, i can tap into it infinitely, and the game is over before the attack phase is over.
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Posted 22 October 2011 at 22:41
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jaybreezy47
2 posts
I just built this the other day. Its a standard myr deck, and it should work out extremely well . . . http://www.mtgvault.com/ViewDeck.aspx?DeckID=258979
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Posted 11 November 2011 at 03:11
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mattfloyddevey
172 posts
here's my standard myr deck.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=170197
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Posted 12 November 2011 at 20:54
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Goblin_Bombardment
0 posts
some darksteel forges and dolmen gates are nice to have as well
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Posted 12 November 2011 at 22:48
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