U/W Creature's Take Over

by GBGriffinWR on 03 April 2016

Main Deck (60 cards)

Sideboard (14 cards)

Sorceries (2)

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Deck Description

Creatures controlling The tempo of the game. All why they are doing Dmg, Plus fueling your hand & opportunities.

How to Play

This is how I am seeing the decked playing
T1) Plains tap play Loyal Sentry
T2) Cloudcrest tap Plains and Cloudcrest for colorless putting Wall of Essence or Imposing Sovereign
T3) Glacier Fortress tap Plain, fortress for island Cloud for colorless play ether Augury Adept or Daxos
T4) This turn wanting to play Ardent Plea. And hitting ether Aqueous Form or Ordeal of Thassa's but also having the choice to play reflector mage to help clear the way for Augury or Daxos.
T5) Wanting to put World Queller or Fatespinner into play and start slowing them down more. Playing Spinner would allow you two extra mana to play an enchantment or fake a counter
This is something I was seeing why building the deck. Don't know how it's plays just something put together on here
Oh add with the bounce lands ways thinking they could return CloudCrest if had to tap it for a colored source.

Deck Tags

  • Modern
  • Creature-Based
  • Control
  • Cheap

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,169 times.

Mana Curve

Mana Symbol Occurrence

3236000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/W Creature's Take Over

No matter the deck i play in modern i would love to face this deck.
Free wins.
You have almost no plays until turn 3... in a format where most games are decided by turn 4.

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Posted 07 April 2016 at 13:55

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I know never said it was bad A#$ deck. Just something I was thinking to play causal with friends. What would you suggest to speed it up?

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Posted 07 April 2016 at 23:07

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Well the only deck that pulls this quote "Many different ways to play this deck. Really just depends what your opponent is playing." off if gifts ungiven.

A creature based deck should never have that mentality.

It's hard to even critic this deck because its trying to do a bunch of things and seems to fall short on all of them.
I have liked some of your deck ideas in the past, just this deck is trying a bit too much.

I would have to know more of what you want to be able to suggest anything.

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Posted 08 April 2016 at 01:31

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I was looking to have my creatures control the tempo of the game
Like World of Quarrel letting me destroy something in my upkeep and Fatespinner having them skip a step on there turn . Using creatures like reflector mage and loyal Sentry to deal with problematic creatures and also just added Imposing Sovereign to Slow any creatures they play down. Then use Augury Adept to put cards into my hands and gain life. Why Daxos gains me life and could hit me something nice of there top deck
Why using Ardent plea to get my cheaper spells into play.
Then was seeing Ordeal of Thassa's to help pump the creatures why putting cards in hand. With Aqueous forms allowing my creatures to get threw plus helping my draws with scry
So really was just planning on Creatures effecting play to like control all why the do dmg.
Pointing out the how to play. It don't fit this deck I will change it. Thanks for taking the time and going over this with me

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Posted 08 April 2016 at 03:00

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