Creature Denial (test theory)

by ghozt on 03 April 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (4)

Instants (5)


Planeswalkers (1)


Enchantments (2)

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Deck Description

The basic idea is to deny the opponent's ability to play appropriately for as cheaply (vis a vis mana cost) as possible.

How to Play

I need a win condition...
At the moment the win con is stalling for six turns until reaper of the abyss can be played. I'm not a fan of that, though it's working well so far. Bitterblossom/Sorin's tokens art to sacrifice for Attrition/Bonesplitters (it's also nice to have some chump blockers.) Enlightened tutor used mostly as a fetch. I'm thinking of switching the field clears (Damnation/Wrath) for card removal (Hymn to Tourach, Gerrard's Verdict, or adding to what is already there).

Deck Tags

  • Legacy
  • denial
  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1404700

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Creature Denial (test theory)

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