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Thassa is the CommanderCounters, counters and more counters
My opening hand usually needs to have at least one counterspell, a way to get thassa out turn 3 or 4, and a good turn 5 or 6 card (ie. gauntlet of power, JMS, Keiga, Wurmcoil, C Sphinx). I get to play a wide range of hands though.Then I just sit and wait, counter things I dont like, scry my way to about 10 mana and play a win con (Omniscience, Blightsteel, Ugin, Karn, etc.), hopefully having a few counterspells to protect them.The deck doesnt seem like much, or seem to have much synergy, but at my shops EDH nights I do very well in Pods and even dominate several decks one on one.The main problems I face is I run low mana, so i will sometimes get mana screwed. I also don't have great early game presence which leads to several to the brink games, but the deck stabilizes very well.
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