Hazzard0us

56 Decks, 238 Comments, 21 Reputation

there added

0
Posted 14 April 2011 at 12:15 in reply to #153297 on Mass suicide cult

Permalink

he really, really isnt on the right track and ill look at it in a bit.

0
Posted 14 April 2011 at 11:43 in reply to #153291 on Mass suicide cult

Permalink

torchrunner is in here, shenanigans is good but not worth removing anything for, squee doesnt give enough and incinerator is crap in a deck that kills its own creatures.

0
Posted 14 April 2011 at 11:41 in reply to #153287 on Mass suicide cult

Permalink

i didnt say it was a likely draw, i said it was the perfect draw.

0
Posted 14 April 2011 at 11:02 in reply to #153285 on K Red

Permalink

lolz thanks

0
Posted 14 April 2011 at 09:27 in reply to #153273 on K Red

Permalink

one question, if that new paladin youre talking about is a knight, id instantly turn this deck into a knight tribal with stoneforge for the obvious tutoring personally, now back to what you really asked for.
i cant say that im a fan of mortarpod, the only reason why its working currently in your deck is because of squadron hawk, just the idea of sacing youre own creatures for a grand total of one damage seems silly to me.
also i dont know if you realized it but you have feast of famine in there twice, and you were probally thinking sword of vengeance, trusty machete is a good 1 drop piece of equipment to look into as well, hope i helped.

0
Posted 14 April 2011 at 06:23 in reply to #153206 on Equipment Weenie

Permalink

take a look at this
http://www.mtgvault.com/ViewDeck.aspx?DeckID=161769
its about the best nearly full elf deck you can make in standard right now

0
Posted 13 April 2011 at 07:48 as a comment on Elf deck - help

Permalink

take a look at the deck and realize its standard, seriously far too many blind people

0
Posted 13 April 2011 at 07:43 in reply to #152806 on Elf deck - help

Permalink

i prefer to have a large creature, well one that starts out large for late game whenever i play any form of a green aggro

0
Posted 13 April 2011 at 03:28 in reply to #152758 on Dueling Grounds

Permalink

no, no i dont, hell no i dont. one in 12 hands i have a blue casting creature without a source of blue mana

0
Posted 13 April 2011 at 03:26 in reply to #152759 on Dueling Grounds

Permalink

you are entirely wrong about this, oblivion ring can target permanents other than creatures.

0
Posted 11 April 2011 at 05:29 in reply to #100368 on Bant Ally's

Permalink

thats what i thought danke

0
Posted 09 April 2011 at 21:49 in reply to #151542 on Tezzeret's Project: Tap

Permalink

can someone remind me of the ruling of regular artifacts, need to be reminded if they have summoning sickness i doubt it, its just so if i were to prototype portal a voltaic key and then repeat that tell im out of mana, next turn rape someone via lux cannon it would be lol worthy.

0
Posted 09 April 2011 at 12:19 as a comment on Tezzeret's Project: Tap

Permalink

i just want to remind you that the myr welder isnt going to work for the prototype portal if thats what your main motivation was

0
Posted 09 April 2011 at 02:40 in reply to #151415 on GAUL-EMS LOTS OF GAUL-EMS

Permalink

^ this guy is entirely right, i am an idiot for being unable to think about that.

0
Posted 09 April 2011 at 02:35 in reply to #150134 on GAUL-EMS LOTS OF GAUL-EMS

Permalink

this guy is entirely wrong, emerge unscathed/vines of vastwood would only save you from one lightning bolt, your golem still got targeted and that spell is still going to copy for every single other golem you have, only way to end it before precursors golem's effect goes on the stack is a counterspell, or asceticism so it just never happened.

0
Posted 08 April 2011 at 22:50 in reply to #150134 on GAUL-EMS LOTS OF GAUL-EMS

Permalink

you could use a few tweaks here, -1 prototype portal -1either ratchetbomb or vines of vastwood/preordain, +2 myr welders (these will save you when that card you really needed to boost you is now in the graveyard plus your creature count is almost low, but not really) another path you could take is remove sphere of the suns for it, as i dont know just how badly you would need sphere as well as cultivate, at the very least i would replace it with silver myr/copper myr. sorry for the brick of text with almost zero grammar, cheers

0
Posted 08 April 2011 at 22:41 as a comment on GAUL-EMS LOTS OF GAUL-EMS

Permalink

also if you do drop those land you can either go with more ramp with birds of paradise, or what id do is grab joraga warcaller for a second (or third if were counting steelkite) win condition

0
Posted 07 April 2011 at 11:25 in reply to #150932 on Genesis Wave mono G

Permalink

id drop the land count to 24 add another wurmcoil and drop jace the wallet sculptor to 3, either way most i can do for you is just tweaks no real suggestion

0
Posted 07 April 2011 at 11:21 as a comment on u/b control

Permalink

should make this a 2-turn sure-kill combo with overwhelming stampede or something similar 24 forest with 16 ramp creatures no matter how i think about it seems to be overkill, id drop it down to 22 or even 20 depending on playtesting, cheers

0
Posted 07 April 2011 at 11:16 as a comment on Genesis Wave mono G

Permalink

21-40 of 223 items