hydra

by hybrid_master on 04 November 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

a deck that uses only the hydra creature type.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,442 times.

Mana Curve

Mana Symbol Occurrence

1500731

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for hydra

This deck has awesome hydra's and a couple I didn't even know about.

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Posted 04 November 2010 at 07:18

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too many one off's.. they're useless but regardless of that it's cool..

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Posted 04 November 2010 at 11:22

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here are the cards i would recommend that you take out
artifacts
khalni gem-bouncing 2 lands really hurts alot more than you think
cards to replace them-cultivate/rampant growth

creatures
ulasht the hate seed - only effective when you have alot of creatures out
progenitus-the only way you can summon him is dramatic entrace
cards to replace these two- x2 protean hydra/ x2 clockwork hydra

enchantments
quest for renewal- you wont be able to summon enough creatures to block the opponets, you'll have 2-3 big hydras if it becomes late game, which is easy to overswam.
rage reflection- its a good card, expecially in a hydra deck, but trample would be better suited for this deck in my opinion
where ancients tred-hydra's are more about stomping creatures, this card makes it lose its focus
cards to replace them- Mayael's Aria/Shield of the oversoul/ Armadillo cloak

land
seems fine, but i would get rid of a couple of plains to and add more forests, you need a forest to play most of your hydras, and plains is only needed for one.

spells
brightflame- its 4 mana just to play the spell, not including the x cost, theres better burns, and though you heal too, theres lifelink trample cards to cover for that.
dramatic entrance-the only card that this could be use for is progenitus
dawnglow infusion- good healing card, but you can get trample cards with lifelink to cover for life gain
firespout- this card is ok, but this card could be replaced by an x burn , or pyroclasm
cards to replace-4 banefire/4comet storm/ 4 pyroclasm

Along with the list above, i would recommend adding trample cards too. for this deck, loxodon warhamer and behemoth sledgehammer would be great since they have trample and lifelink (armadillo cloak too if you'd rather have enchantments) Hope this helps.

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Posted 09 November 2010 at 15:50

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thanks for the advice.
what do you think about this set up?

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Posted 13 November 2010 at 16:21

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it looks alot better now, i did a sample draw a few times and it's alot more consistent now. Theres only two cards i would recommend swapping for.
titanic ultimatum-you could use another behemoth sledge
rathe than ultimatum.
overwhelming stampede- again, i would get another behemoth sledge, just because its more consistent.

one other thing I would look into is a way to protect your hydras when they're out (unsummons,pops, and exiles will rape hydras if you dont protect them), and how to protect yourself during the first 3-4 turnswhen you dont have a hydra out. lightminefield is a good card or ghostly prison. I personally use silent arbiter for my hydra deck, because only one creature can attack and block each combat phase, but i understand you wanna make this a hydra deck only. thats about all I can say though, It's looks good now. =]

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Posted 18 November 2010 at 02:33

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If you want, you should check out my hydra deck. It's not pure hydra, it uses mana acceleration creatures to summon out hydras.

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Posted 18 November 2010 at 02:48

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i added 2 equipments with shroud and a card to boost the counter aspect of the deck.

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Posted 21 November 2010 at 11:04

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that works, the equipments and priviledged position will be good agaisnt removal and to avoid being ganged blocked. The only card im iffy about is contagion engine, the proliferate is a little slow. I would suggest mirari's wake instead, it's an enchantments for 5, doubles the mana you tap, and gives your creatures +1/+1.

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Posted 23 November 2010 at 02:01

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