Vampire Lockdown

by into_the_aether on 24 May 2010

Main Deck (65 cards)

Sideboard (15 cards)

Creatures (7)

Sorceries (4)


Instants (4)

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Deck Description

Vampire control. Basically lock down for first 4 turns or so, nuke there hand and than move in for kill. May seem creature heavy for a control deck but it really isn't. After much play testing this feels like the correct balance for a midrange control deck.

Comments welcome, Keep it type 2 I realize there are no fetch lands, I don't own any at the moment but assume they are in there because I am getting them soon.

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

007800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Vampire Lockdown

Mind Sludge > Mind Shatter. For this deck I think you would be better off using Duress over Inquisition because Inquisition is best used to pluck small creatures. You have plenty of removal for that. I would decrease the deck size a little. Try taking out one Mind shatter, abyssal prosecutor (he's awsome but he messes up the synergy of the deck), one bloodwitch, a consuming vapors, and a swamp.

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Posted 25 May 2010 at 11:10

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And definately use the fetches as soon as you get them they make vamps way better. You could even use generic fetches for now, such as teramorpic expanse.

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Posted 25 May 2010 at 11:17

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no feast of blood

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Posted 26 May 2010 at 15:29

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Feast of Blood = too situational. Id much rather Have a disfigure or urge than a feast.

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Posted 31 May 2010 at 21:36

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