izdaisho

85 Decks, 71 Comments, 1 Reputation

I might drop the gilded lotus/akroma's memorial shenaniganry to be quite honest but otherwise the deck looks so cute :D

0
Posted 21 August 2012 at 23:12 as a comment on timberpack

Permalink

Thanks but not in standard. They also thin the deck a little.

0
Posted 20 May 2012 at 05:34 in reply to #257390 on U/R Standard Tempo

Permalink

Thanks so much for the reply. I definitely hear about the bushwhacker. I was thinking the differences between it and violent outburst are that...

1) Outburst is instant so the extra 3-4 damage I get in for is unexpected
2) Outburst is 1GR so it's easier to cast than the RR of Bushwhacker but is more expensive
3) Outburst will grab me something more valuable than the 1/1 Body of Bushwhacker
4) Bushwhacker gives haste so if it's land drop four that could be significant but anything before that probably not.

When I lay it out that way it definitely seems like outburst is the correct choice.

0
Posted 16 April 2012 at 19:04 in reply to #247248 on R/G Pauper

Permalink

Violent outburst is actually really fucking good here. It lets me get in for extra damage and also get a dude out... I really like it.

I was also thinking about adding goblin bushwacker. Do you think outburst comepletely replaces it or is it still a decent idea to run the bushwacker?

0
Posted 13 April 2012 at 16:56 in reply to #247248 on R/G Pauper

Permalink

I actually do have a similar deck to that. Another cool card for that deck is adventuring gear. The main issue I had was that without fetch lands it's hard to be an aggro deck that has most of it's lands come in tapped (I ran 4 terramorphic expanses and 4 evolving wilds). Definitely is still a really good deck.

Rip clan is actually awesome. Since he's got haste he basically gets to not only avoid removal but also get in for an extra turn. Either way definitely a valid idea but not necessarily what I'm looking to go for here.

0
Posted 13 April 2012 at 16:54 in reply to #247231 on R/G Pauper

Permalink

I changed it up quite a bit. More of a slower version to make sure I can get my combo out and win from there.

0
Posted 18 March 2012 at 16:45 in reply to #241895 on Lash Infect Standard

Permalink

This is what I thought. Werewolves aren't weak because of wasting turns to flip just that they have a CMC of 0 on the flip side. So they die to a splashable board clear that is 2 mana to play and they can use whenever they want. One card is definitely significant since if werewolves had any success then people would just always run 4 ratchet bombs and wreck you.

I think it's a really cool idea though.

0
Posted 15 March 2012 at 15:34 in reply to #241471 on Why werewolves are underrated: A Novel

Permalink

I'm a huge fan of arc trail. The ability to get rid of two blockers with one card seems awesome to me.

0
Posted 09 March 2012 at 19:58 in reply to #240120 on Boros Standard

Permalink

I'm a fan of the berserkers.

0
Posted 28 February 2012 at 16:58 in reply to #237553 on Vamps Done Right?

Permalink

I've got him in the board in case they disrupt my early game. Main issue is that he's a more controlly vamp while the rest of my dudes want to beat in early game. I chose the more aggro route and in doing so needed another good 2 drop creature with evasion so went for the berserker.

0
Posted 26 February 2012 at 00:30 in reply to #237151 on Vamps Done Right?

Permalink

That's awesome.

0
Posted 22 February 2012 at 05:56 as a comment on Aggro Dragons

Permalink

Thanks for the comment!

The problem I have with that other than not being in standard is that's an 8 drop. There is no way I'll be able to have that much time in a competitive environment to get to 8 lands and play him.

0
Posted 14 February 2012 at 01:15 in reply to #234468 on Fateful Hour!

Permalink

Terra stomper seems to be a bit slow for what I'm trying to do here, winning before or even at turn 6. Vengevine is interesting... definitely have thought of him but the issue is he's not dying right away and if he does I doubt I'll still have 2 creatures in hand so I don't know how helpful he'd be.

0
Posted 07 February 2012 at 23:02 in reply to #233043 on Green Aggro

Permalink

I took a look at groundbreaker. Not sure exactly what I would take out. Perhaps I could swap the companions. With all of my 1 drop mana guys I can get 3 drops out turn 2 most of the time anyway. I got the birds in there since they fly. With stampede and vines I actually can get in for some damage. They both do good things in attacking in addition to being mana guys.

Not a fan of Giant solifuge since it could easily 4 mana for 3 damage if they have a 1/1. Blanchwood armor seems a little slow. Could just be 3 or 4 since I only run 22 forests and if I don't have trample will just be chumped. Also not a huge fan of enchantments unless it's on a hexproof dude.

timbermare is cool. Could easily help with the last 5 damage or even 9 if I have a vines in my hand. Not sure what to take out though.

Really good advice though, thanks so much.

0
Posted 07 February 2012 at 20:37 in reply to #233024 on Green Aggro

Permalink

I did forget about him and wanted to include it. Indestructibility is outstanding... main issue is that it swings in as a 2/2 turn 4 while the baloth is a 4/5. Baloth is also better for overwhelming stampede right away. But definitely sideboard for board sweepers.

0
Posted 07 February 2012 at 19:51 in reply to #233007 on Green Aggro

Permalink

Looks really good. I think you should drop titanic ultimatum and godsire. Deck is pretty aggro and they are going to be dead draws. You can add lightning helixes or qasali pridemages or something.

0
Posted 28 January 2012 at 10:11 as a comment on naya

Permalink

Thanks for the comment! Love your suggestions. Didn't include all of them because of price but definitely great suggestions. Checked out your control deck. Looks excellent.

0
Posted 04 January 2012 at 00:31 in reply to #225917 on Bouncey Castle

Permalink

Thanks for the advice... agree with all of those ideas.

0
Posted 30 December 2011 at 14:56 in reply to #223079 on G/W Mentor Township

Permalink

Nice deck... learned alot from reading all the comments, thanks.

0
Posted 14 December 2011 at 19:54 as a comment on Reanimator for Nats

Permalink

Like and want to play this deck.

0
Posted 06 December 2011 at 22:29 as a comment on Best tribe ever?

Permalink

1-20 of 68 items

1 2 3 4 Last