Orzhov Midrange 3.0

by jedc22 on 21 August 2014

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

(I've made these different decks instead of modifying 1 multiple times because I find it interesting to see how the deck evolves over time changing along with the game.)
This is my latest tweaking of my FNM deck, the Orzhov Midrange. Previous evolutions can be found here:
http://www.mtgvault.com/jedc22/decks/monoblack-d-to-orzhov-midrange/
http://www.mtgvault.com/jedc22/decks/my-new-fnm-idea/
http://www.mtgvault.com/jedc22/decks/orzhov-midrange-20/

It can always get better though, so as always, any advice or tips would be appreciated!

*my store doesn't currently have any Soldier of the pantheon so I'm having to use precinct captain in his place atm

How to Play

Bringing out big threats every turn to create an imposing board presence while demolishing your opponents board with spot removal and forced sacrifice. There are plenty of ways to gain life to either help stabalize from a bad situation or just increase your lead. Pump up creatures they can't block with bestow, or play them as creatures to swarm them with more than they can handle.

Deck Tags

  • Orzhov
  • Midrange
  • Standard
  • Competitive

Deck at a Glance

Social Stats

2
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This deck has been viewed 805 times.

Mana Curve

Mana Symbol Occurrence

2304100

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Orzhov Midrange 3.0

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