Unstable Troops

by Jestrix on 04 February 2013

Main Deck (60 cards)

Sideboard (10 cards)

Creatures (4)

Sorceries (3)


Enchantments (3)

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Deck Description

Troops that are not afraid to die and are willing to sacrifice themselves for victory are always something to fear.

This deck is reckless, but as long as you trade one for one (or to deal some damage)
the victory shall be yours.

How to Play

So, early game you simply block. Vexing Devil will pretty much never stay on the board, think of it as a burn for 4 damage instead. It can come in handy when you reach 4 mana as 1 Vexing Devil that gets sac'ed + 1 Brimstone volley is a whooping 9 damage.

Goblin Arsonist will take out most 2/1 and 2/2 creatures and the Highpriest will deal with anything else.

Blind Obediance, wow, what a card. With this you slow down your opponent, you make sure to tick away on his life while gainaing some and it makes it a lot easier to get through with your own attackers.

Pillar anything annoying with 2 toughness.

Mid game you become a lot more scary with Boros Reckoner,Spark Troopers and Obzedat. I was a bit curious about spark trooper, and didn't think I'd get to land him much, but I do, and the 12 shift in power is so crazy good.

The Boros Charm and the Brimstone Volley as well as the Sparktrooper all comes with a hefty boom, and can often take your opponent by surprise.

Deck Tags

  • Standard
  • Fun
  • Casual

Deck at a Glance

Social Stats

18
Likes

This deck has been viewed 2,007 times.

Mana Curve

Mana Symbol Occurrence

30016340

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Unstable Troops

Liked. Twice, if I could. :P

2
Posted 04 February 2013 at 16:31

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That's very nice of you to say. Makes me very happy :)

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Posted 04 February 2013 at 21:00

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Marked the deck as Unloved mainly because I'd like some more feedback. I'm seriously concidering buying the cards for it, so any input would be nice :)

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Posted 11 February 2013 at 19:40

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Totally building this one ^ ^

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Posted 10 March 2013 at 23:15

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Boros reckoner. He will get you the most value as a troop and combos with boros charm. Can actually just cast it on their creature for more damage to themselves when blocking or being blocked in use of the reckoner.

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Posted 12 March 2013 at 18:04

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Added reckoners, I'm missing one, but the deck is preforming very very well at FNM.
Will try to get more feedback on it and see if I can improve it further. Looks like there might be some goodies coming with Dragons Maze :D

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Posted 16 April 2013 at 10:00

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I like the Concept.

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Posted 16 April 2013 at 15:44

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Type your deck name...I tried this thoroughly yesterday with a friend. I faced a speedy Boros deck, a G/R Werewolf, a B/U Control and a R/B Control. I went a total of 19 wins 2 losses. These were not bad decks, all but the werewolf deck were deffo high tier FNM decks.

What I love with this deck so far is the versatility of it, I need to try it vs Bant Control though, because I think if the control is lockdown and not killing sweepers I will have a much harder time.

I also think I need to enhance my sideboard.. Maybe try having a sideboard that takes the take further into lategame..

Any suggestions are welcome.

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Posted 17 April 2013 at 14:10

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