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I always like Jaya Ballard, Task Mage. When I first learned about Commander, she was the first card to pop into my head. She burns, so the deck should burn.
The goal is to use Jaya or Heartless to wreck the board/players' health. Adding the Collar or Warhammer to the mix makes for an easy survival of their respective abilities. Moltensteel and Treasonous Ogre both take advantage of any life gain in the form of damage (2 life to firebreathe) or more mana for a few X spells or firebreathing.Enchantments are there to make sure Jaya or Heartless can hit quickly and hit twice as hard. The plainswalkers assist in mana ramp and card draw until they are ready to blow.Big creatures like Akroma and the Magmetic Force hit so my life is a little higher than my opponents when hitting us all with a spell or Heartless/Jaya. Hit hard, hit often, hit everyone. :)
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NOTE: Set by owner when deck was made.