jwish27

23 Decks, 27 Comments, 4 Reputation

Oooo, all great suggestions!

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Posted 22 October 2015 at 13:47 in reply to #565380 on Sac All The Things!

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Hangarback Walker! Of course, how did I miss that??

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Posted 22 October 2015 at 13:46 in reply to #565379 on Sac All The Things!

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Good idea. I've even got enough cards to warrant the spell mastery. Only downside is Pilgrimage only puts one directly into play. Vegetation puts two.

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Posted 24 September 2015 at 14:22 in reply to #562884 on Standard Eldrazi Ramp

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Turth. Still, it'll be hard for opponent to come back from that swing.

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Posted 08 April 2015 at 00:09 in reply to #544817 on DARGONS!!!

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Nice, I like what you've done here! If you find yourself with creatures in your yard, Pharika can turn them into 1/1 enchantment creatures at instant speed, triggering all of your constellation effects. I actually have a deck based around graveyard shenanigans of that sort. Check it out!

http://www.mtgvault.com/jwish27/decks/pharikas-playground/

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Posted 14 May 2014 at 14:31 as a comment on [T2] Constellation Combo

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Also maybe more Swamps and less Forests, you have a lot more black spells, especially with Madness. Maybe instead of 12/12 make it 16/8, or 12/8 with 4 Golgari Guildgates. Out of the sample hands I've tried, I found myself with not enough black mana to cast my Madness spells.

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Posted 08 April 2014 at 18:15 in reply to #454033 on Madness (Budget)

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I love this deck! The cool thing is if you want to make this modern legal, take out the Undertaker and Rootwalla and put in Fauna Shaman, maybe a few dual lands. It's got a good amount of removal, and the Fauna Shaman helps with continuous card advantage. If you don't care about Modern, consider Putrid Imp as another free and instant-speed discard engine. Overall, great deck!

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Posted 08 April 2014 at 16:43 as a comment on Madness (Budget)

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Sadly, Deathrite Shaman has been banned in Modern, so you'll have to find four more cards, maybe throw in another Ooze and some more removal?

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Posted 28 March 2014 at 17:52 as a comment on Tournament worthy JUNK.

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Akroan Crusader, Madcap Skills, Dragon Mangle, Rakdos Shred-Freak, Gorehouse Chainwalker, Splatter Thug, Lightning Strike, Shock, Titan's Strength, Messenger's Speed, Act of Treason, Augur Spree, Baleful Eidolon, Nyxborn Rollicker, Bomber Corps, Dark Favor, Deathbellow Raider, Deviant Glee, Dynacharge, Foundry Street Denizen, Mugging, Riot Piker, Rubblebelt Maaka, Seismic Stomp, Weapon Surge.

First few cards were commons that I've had fun with in pauper, the rest I did by using the site's search function, filtering only black, red, and black/red commons in standard. Hope this helps!

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Posted 18 March 2014 at 17:30 as a comment on R/B Pauper HELP!

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As a pauper deck, I really like this a lot! Maybe include Basilica Guards in the sideboard against aggro or if you think the game's gonna go long.

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Posted 17 March 2014 at 15:20 as a comment on Extort Orzhov pauper standard

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Nice, I like your spin a lot! I actually made a deck similar to this, check it out: http://www.mtgvault.com/jwish27/decks/waves-of-purphoros/

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Posted 06 March 2014 at 13:42 as a comment on Purphoros, God of Waves

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After trying out some sample hands, I'm seeing that there aren't enough lands. I recommend taking out the two Ajani and replacing them with land, I suggest one more Fountain and one more Fortress. I don't see any kind of synergy between Ajani and the allies. Everything else about this deck is great, good call on the Venser!

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Posted 22 November 2013 at 15:23 as a comment on Bant Ally Deck

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After drawing some hands with this deck, I would recommend Fabricate or other artifact tutors, just as a way to get Mirror Gallery out.

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Posted 20 November 2013 at 19:54 in reply to #413283 on Challenge:The Norin Clone Army

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Norin is one of my favorite cards, so much so that I've built a Norin EDH with basically every red random chaos card there is. I'm so glad someone else built a deck around him! Great job!

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Posted 18 November 2013 at 17:19 as a comment on Challenge:The Norin Clone Army

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Brave the Elements, while a great board saver, doesn't target, so it won't trigger Heroic as much as I want. If I were any good at making sideboards, I'd definitely put two more in against things like Anger of the Gods.

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Posted 28 October 2013 at 13:03 in reply to #407582 on Heroes of Theros!

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Also, what's technically true is that you can target them with the spell, activate the heroic trigger, and then choose not to tap/untap it anyway since it's a "may" ability.

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Posted 28 October 2013 at 12:55 in reply to #407518 on Heroes of Theros!

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Yea, Dauntless Onslaught, while AMAZING in draft, is kinda overpriced for a combat trick in this deck, since all the others are 1 mana

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Posted 24 October 2013 at 17:04 in reply to #406196 on Heroes of Theros!

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Also, when I said that, I was thinking more about the current standard format. It could be argued that Burning-Tree Emissary x 4 and Fire-fist Striker (I think that's the 2/1 Battalion makes guy not block) is a sweeter feeling, but I'm just tired of red decks right now.

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Posted 24 October 2013 at 12:46 in reply to #406196 on Heroes of Theros!

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I've got the two spheres, I think that's enough. Also this is more geared toward standard, though Vines of Vastwood kicked on Fabled Hero is kinda funny.

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Posted 24 October 2013 at 12:43 in reply to #406058 on Heroes of Theros!

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I just love these explosive kind of decks. I'm not really a control player, so this is probably the only kind of W/U deck I'd build.

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Posted 24 October 2013 at 12:42 in reply to #405868 on Heroes of Theros!

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