kaim_arouet

152 Decks, 951 Comments, 39 Reputation

High Tide isn't so hot in this deck, same with Incendiary Command.

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Posted 28 December 2011 at 04:37 as a comment on PYROCASTER

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There's a uw merfolk land that's pretty cheap, to help with fixing.

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Posted 28 December 2011 at 04:05 as a comment on merfolk

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Tempo doesn't really try to stop plays, just make it so their opponents turns are useless. Silence is just bad though, if anything Orim's Chant but that's still not what this deck wants to do. Teeg is bad here, he doesn't let you play FoW, which is so useful.

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Posted 28 December 2011 at 01:34 in reply to #224745 on Tempo Aggro/Control 2.0

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Neither would lock you out and be stronger than Canonist.

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Posted 28 December 2011 at 01:29 in reply to #224746 on Erayo lock

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Rule of Law and/or Arcane Laboratory.

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Posted 27 December 2011 at 23:58 as a comment on Erayo lock

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First thing I see, brainstorm should be a 4 off. Silence and Boomerang aren't very good in Legacy. Force of Will and Daze would be useful, as would original duals would be helpful but maybe not needed. Just know you will be at a disadvantage. Path is good, Swords is better and tempo doesn't want to ramp your opponents.

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Posted 27 December 2011 at 23:55 as a comment on Tempo Aggro/Control 2.0

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You play hate bears. Things like Gaddock Teeg, Ethersworn Canonnist, Aven Mindsensor, Mother of Runes make headaches for your opponents and then you beat in with Knights, unless you use them to get your tech lands like Karakas and bojuka bog.

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Posted 26 December 2011 at 20:11 in reply to #224489 on Tempo Aggro/Control 2.0

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3 cryptic seems like one too many, 3 thoughtseize is way too many, putrify may be worth testing.

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Posted 26 December 2011 at 20:08 as a comment on BUGGRO Modern.

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Go for it. Legacy is my thing.

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Posted 26 December 2011 at 06:02 as a comment on Tempo Aggro/Control 2.0

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The leech isn't as good as goyf, Lilli is amazing and you should run more, bit blast is too slow, your mana base needs work, and dark confidant would be amazing.

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Posted 26 December 2011 at 05:59 as a comment on jund

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Why is the stag maindeck? What do you fear?

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Posted 26 December 2011 at 05:56 as a comment on BUGGRO Modern.

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Don't listen to anyone here. The white splash is hot, and moorland haunt is that good. It's a powerful deck as is and play with it before changing any of it.

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Posted 26 December 2011 at 05:53 as a comment on Awesome standard

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I like that idea

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Posted 26 December 2011 at 05:52 as a comment on The Rock Returns!

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Hey Illusions! Its a pretty hot deck, but this is a basic list.

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Posted 25 December 2011 at 07:43 as a comment on Awesome standard

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Edge of Autumn and Realms Uncharted seem cute, but not actually good. Raven's Crime is ok, but doesn't really help since they can discard dead cards. Call of the Heard is a bit too slow in modern and a vanilla 3/3 isn't good enough.

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Posted 25 December 2011 at 07:24 in reply to #224355 on The Rock Returns!

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A few issues. One is the Rock is best when you know the format and can it it where it hurts. Second is crucible of worlds would be hot here. And Inquisition should be in the main deck, I'm honestly not a fan of call of the heard in this day and age.

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Posted 25 December 2011 at 06:31 as a comment on The Rock Returns!

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Back in the day,we only had urzatron.

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Posted 25 December 2011 at 06:29 in reply to #224351 on Modern Death and Taxes

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Is it Urzatron Rebirth version?

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Posted 25 December 2011 at 06:17 in reply to #224236 on Modern Death and Taxes

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Delever Rug, burn, Maverick

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Posted 24 December 2011 at 19:39 in reply to #223095 on Tempo Aggro/Control 2.0

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Honestly control isn't where you want to be in legacy. Tempo is where it\s at and if you look at Starcity Games for a few weeks, you could figure out what might work better.

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Posted 20 December 2011 at 06:23 in reply to #223066 on Tempo Aggro/Control 2.0

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