kaim_arouet

152 Decks, 951 Comments, 39 Reputation

Stoneforge Mystic?

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Posted 21 January 2012 at 19:07 as a comment on The Best 2-Drops Ever Made

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This just isn't playing enough lands. If you want to hit 5 and 6 drops, you need to be at least 25 land.

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Posted 21 January 2012 at 03:22 as a comment on u/w control

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I could potentially blow someone out. Dropping it with kicker can add so much to combat.

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Posted 18 January 2012 at 20:39 in reply to #228413 on RG Pauper

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There's not much in legacy you want to redirect. Some sort of graveyard hate, what type is up to you

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Posted 18 January 2012 at 20:38 in reply to #228412 on Legacy Affinity

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I think you're a bit land light, might want 20-22. Also since most of your creatures are human, Champion of the Parish might work. I know he doesn't have battlecry, but he could be huge here.

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Posted 17 January 2012 at 03:41 as a comment on War Party

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Maybe one goblin bushwhaker?

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Posted 17 January 2012 at 03:34 as a comment on RG Pauper

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Side board cards? Ethersworn Canonist is the first one that comes to mind.

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Posted 17 January 2012 at 03:32 as a comment on Legacy Affinity

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Cause you're a beacon of maturity. Hope you and your hand are happy..

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Posted 16 January 2012 at 04:00 in reply to #225760 on U/B Delver

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1 You obviously don't.
2. I put it here so i can look at it later, could care less about your advice.
3. Cause Phyrexian Mana obviously means I'm adding a color. Just like all those poison decks running mutagenic growth obviously all run tons of green
4. No, control would contain things like field wipes. Spot removal and soft counters does not immediately mean control.

Oh no, some scrub won't comment anymore! What ever will I do? If you're actually a big deal, then you'd say it. Anyone can say they're a big deal.

And if you haven't noticed, this format is all weenie attacks. Maybe you should look around before commenting.

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Posted 15 January 2012 at 21:52 in reply to #225760 on U/B Delver

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Why are you playing pyromancer's, arc trail, and cloudpost?
Way too many forests

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Posted 12 January 2012 at 20:34 as a comment on Valakut FTW

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What would you consider the legacy deck then? It makes it so it can't lose the game, then wins. Which is the goal of control decks.

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Posted 03 January 2012 at 05:59 as a comment on Modern Enchantment Control

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Also this isn't a control deck at all, it's whats called a tempo deck. Learn the deck type before you comment.

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Posted 03 January 2012 at 04:25 in reply to #225760 on U/B Delver

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So add other red cards with no red mana? Yea, you're cool.

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Posted 03 January 2012 at 04:19 in reply to #225760 on U/B Delver

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In that deck you couldn't, anyway you can untap lands after high tide works though. It's why the legacy version with candelabra works.

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Posted 02 January 2012 at 20:19 in reply to #225735 on Legacy Mono Blue

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The turn after Sigil comes down, it should be netting you 4/4's. If you ran auras like the legacy version does, it'd be faster.

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Posted 02 January 2012 at 18:28 as a comment on Modern Enchantment Control

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Why not just play sigil of the empty throne?

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Posted 02 January 2012 at 01:32 as a comment on Modern Enchantment Control

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You can't abuse high tide by untapping your lands and making more mana, and there are cheaper wheels of fate than incendiary command

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Posted 30 December 2011 at 18:02 as a comment on PYROCASTER

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It's the colors. Same reason some people still call ub dimir or ur izzet

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Posted 30 December 2011 at 18:00 in reply to #225174 on UNIQUE Bant Standard

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19 spells with no way to change your top card isn't really enough to flip delver.

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Posted 29 December 2011 at 03:22 in reply to #224814 on UNIQUE Bant Standard

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Delver isn't so hot here since you don't have a great shot to flip him.

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Posted 28 December 2011 at 04:45 as a comment on UNIQUE Bant Standard

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