Wings and Claws

by Kapol on 01 December 2012

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (1)


Enchantments (6)

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Deck Description

A mana-ramp creature deck meant to roll over my opponent.

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2300728

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wings and Claws

RaiderKrom has deleted this comment.

Posted 01 December 2012 at 10:41

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I'd suggest losing the Immerolves and adding a slayer's stronghold.. After all, you want your huntsmasters to flip..

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Posted 01 December 2012 at 10:44

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It's true that I want the huntmasters to flip. But I'd rather have the Mayors stay changed then keep flipping the huntmaster in the end. Getting 2/2 wolves (which would become 4/4 with 1 Howlpack and 1 immerwolf out) each turn is a pretty big deal.

For the Slayer's stronghold, I've considered it. But I decided to go with Wolf Runs instead. They're a better way to throw all of my extra mana into an attack when I can't use it and it gives something this deck sorely lacks (namely trample).

I might consider subbing out the immerwolves for rancors though.

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Posted 01 December 2012 at 11:31

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