kazbot

20 Decks, 30 Comments, 0 Reputation

Honestly, I was only looking at the combo of the Stuffy and Guilty Conscience / Pariah. I like a lot of these equipment cards and see a lot of potential with your suggestion, just in case the infinite damage combo doesn't pan out quick enough. Thanks!

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Posted 27 July 2010 at 10:46 in reply to #76275 on Stuffiez

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For this deck, I really just took my old goblin deck from The Dark set and started replacing cards while looking through some of the newer sets. I will be sure to take your considerations under advisement, as these cards you suggested look pretty amazing. I see a lot of potential combos that I hadn't noticed. The old way to play goblins was to just get three mana and keep pumping out as many of the little guys as you could. The kill card used to be Mogg Flunkies lol.

Thank you much for the comment and ratings, and again, I will definately look at these cards you've suggested and add in any of them that I think will work out.

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Posted 27 July 2010 at 10:44 in reply to #76271 on Back in my day, Goblin decks were stupid...

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Thanks for the flattering comment. I really do enjoy deck making and I have just recently got back into the game after being away since the Masques/Saga blocks; older cards being a theme you'll see in many of my decks. A lot has changed, but I see my (small) talent for deck making goes unaffected. To get into the deck at hand...

This deck is really just a recreation of my old tournament deck from the mid 90s during the black deck boom. Since some of the creatures have gotten a bit better, I've been looking to replace some of the more terrible ones, as much as I liked Ihsan's Shade (5/5 Pro White Legend for 6 mana), he needed a bit of a make over. I still debate on changing out the Sengir Vampires though. Any thoughts?

The Icy is more of a permanent sideboard. He is only in there in case some speed deck drops some big creature on me too early. Thanks for the comment!

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Posted 27 July 2010 at 10:41 in reply to #76278 on Revisiting Necropotence

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I agree :)

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Posted 27 July 2010 at 10:35 in reply to #76247 on A Tie Game is a Gentleman's Game

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It is quite fun to play actually. It takes some time for an opponent to realize what you are doing and even if they have the means, they rarely can stop it, as the deck works surprisingly fast. I really do suggest building it and playing some friends. It is really great for annoying those that boast about their decks being amazing or all that and a bag of potato chips (you know the type).

Good luck and thanks for the comment and rating!

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Posted 27 July 2010 at 10:34 in reply to #76274 on A Tie Game is a Gentleman's Game

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Honestly, I have no idea how they work lol. I made this deck after a friend and I were trying to figure out ways to stall an opponent to a tie game. Eventually I thought of this deck and built it accordingly. What is really funny is, that it works. I've gone to a couple card shops with this and can almost always (unless I get a garbage hand) get to the 4th turn with Abyssal Persecutor and Pestilence in play.

Just a fun deck when trying to break up the monotony of the cookie cutter.

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Posted 27 July 2010 at 10:32 in reply to #76199 on A Tie Game is a Gentleman's Game

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Thanks again for the comment. I originally had 4x Stone Rains, but keep going back and forth with the Lightning Bolts, as I seem to get very unlucky dealing the last couple damage, plus it makes a solid first turn drop, or a garbage card for the Mox. I'm sure I'll change my mind another 7 or 8 times though and put the rains in again and again... oh well lol.

Thanks for the comment and rating!

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Posted 27 July 2010 at 10:26 in reply to #76277 on Dingus Egg? More like FINGUS EGG LOL... what?

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I played the swamps just in case the beginning hand has nothing and I actually need to cast the tutor instead of imprint it. I also believe that interrupt effects were all errata'd to instants around 4th/5th edition. I'll do some research and take it out if this isn't the case and you were right.

Thanks for the critique and the rating, and I'll be sure to reciprocate! Good luck!

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Posted 27 July 2010 at 08:56 in reply to #76269 on The Rainbow Lucky Charms are the best.

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I fully admit that I laughed. As another absurd deck designer, I love this.

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Posted 27 July 2010 at 08:46 as a comment on PIKACHU!!!! I CHOOSE YOU!!!

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Thanks for the comment! I always detested draw/go blue (as well as most blue decks), however this deck is a great alternative to red land destro, and I've always enjoyed playing it. Against it? Naaaaahhh. :)

That creature is pretty nasty. Its a bit expensive to be included in this deck, but I'd like to see it take the place of Predator, Flagship in an old Tinker deck. I'm trying to get back in the game, and haven't really played since the Invasion/Masques block-ish. Thanks again for playing!

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Posted 26 July 2010 at 23:08 in reply to #76180 on The Anti-land

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