Azusa (dream deck)

by KennyTheDestroyer on 07 May 2013

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

Imagine having tons of money to dump into an azusa deck. Just think of the sheer shenanigans available from constant utility land drops, throughout the game.

Deck at a Glance

Social Stats

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This deck has been viewed 701 times.

Mana Curve

Mana Symbol Occurrence

000063

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Azusa (dream deck)

wheres the momentus fall, minds eye, survival of the fittest, natural order, genesis wave. i might run fecuntity also.(draw card when creature dies) azusa needs cards like nobodies business so you can keep dropping lands and threats everyturn.

darksteel is not very good, blight steel is decent, but you should run the fattest green beaters possible. hunters insight might be dope a feast and f, plus fire and i could bothe be could for color protection and utility. prismatic omen is an auto out
terrastodon, sylvan primordial, ditch chord of calling, add roffelos. melira seems mediocre with the only thing being cauldron of souls. shes a combo beast and thats about it.so unless infect is a serious thing for your group i would say lose it. crater hoof seems to be another monster card that could go in. joiner is pointless, as your mono green.....tabernacle is out of place and a waste of money ghost town is not good, i never support miko with out consecrated really....ditch tower ditch cloak ditch closet, you dont run many etbs. you can keep spine but it seems sub par. isee your sacking it but its really kinda lame.

it would take along time to fix this deck in writing. net deck something better, it just needs some work. :) good luck

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Posted 07 May 2013 at 05:23

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mmk, lets start at the top. NAtural order isnt necesary, since i dont have many targets to sac. Genesis wave is a maybe, but to be honest, its boring all in all, and you tend to lose your recovery cards to it like restock. Survival is a maybe, but i dont have many targets for it. Darksteel is good, period. I can tutor it easily, and i can kill it with a greater good for mass card advantage. Rofellos isnt necesary, since over half my lands arent forests. Joiner, chromatic lantern, and prismatic should be self explanatory: HALF THE DECK doesnt produce mana. Tabernacle is perfect, since quite obviously i can recover from it, while others might not be able to so easily. i refuse to run terastodon, its quite simply a dick move. Sylvan is a maybe. Melira is in here for, yet again, obvious reasons. Greater good melira primus combo is very easy to obtain, and ends the game. Closet can be dropped, pretty easily. Ghost town triggers recurring ETB card draw and baloth tokens, so its staying. Whispersilk is a staple that protects my beater, and guarentees damage, unlike the swords you mentioned. Miko is politics, and advantage. Its EDH for a reason. Multiplayer anyone? Spine is most certainly not subpar, especially combined with phyrexias tower, orrery, and seedborn muse. Blow up everyones mana base, then play tabernacle? You're right, its aweful.


It would take a long time for you to fix your comment in writing. Constructivley criticize something better (constructive; key word)

What you're missing is simply this: it's a casual green deck utilizing azusa's land ramp abilities more efficiently. Instead of copy pasting the SAME dump forest play boring big guy azusa deck EVERYONE else has, ive come up with something more interesting.


But hey, maybe i should just build child of alara, and dump lands in it instead.

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Posted 07 May 2013 at 20:55

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i see that what was suppossed to be helpful came off as offensive. i apology for that. this is my thinking, getting stuck at a table getting beat is a terrible game of magic. watching everything that i do or try to do get blown up is terrible magic. losing alot of games is not fun. you dont have to win all, but atleast some. My play group is competetive.

so to say it differently, if you would like to hear some suggestions for how i would run a azusa deck here you go...

Azusa gets alot of hate because there are versions of her out there of her that are absolutley dumb. Saying your not that kinda deck wont convince them and they will beat your face like your running t1.

blightsteel is good because its kills them if the dont answer like right now. ..
darksteel wont win you the game because you can run about a billion ways to negate what he does, blockers, and fog, life gain. infect is much trickery. because if they block a blight steel it will kill their indestructible, it will weaken their huge monster and it will one shot anyone who gets hit regardless of life. the reason why darksteel isnt as good is because you have access to exile and tuck abilities that other formats dont. also there are a ton of ways to get infinet life making damage from creatures that isnt infinte moot. now is that saying its usless, deffinetly not the ability darksteel is good ability. if exile and tucking isnt in your format then you should be fine.

azusa runs (or should) run almost entirely forest. She is an absolute house because she can effectively time walk for the first couple of turn (ramp). she should also run like 40 lands somewhere around there. terrastodon is so good and so crucial because its a huge beater and 3 vindicates for 8 mana. why thats good is because you have multiple opponents and it can save your life. that being said i havent scene wood fall melira before and that is a baller combo. so i stand corrected. i also respect your choice because there are cards i should use(armageddon) that i refuse to also :P

the swords are monster and i would prefer them over cloak because it gives you protection and a bunch of cool abilities that green needs. so untapping all lands shooting creatures drawing cards are all things you need to do. whisper gives you shroud and unblockable but its a better card in decks that win through general damage. ill take ten to the face and not panic, its relatively a 5/5 in standard. with the amount of removal in the format plus, the fact that we have forty life, and because you have 3 opponents + makes whisper silk not as intimidating.
Dont get me wrong when your down to ten and your facing a whisper silked 10/10 beater it is scary but so is one that when it hits he can untap all his lands and make me discard a card. thing of it as a harder to remove seedbourne.

miko being politics is something i can see and appreciate but here is the problem, you enemies as a whole (because the all still want to win the game i assume) draw three to your one. and they dont have to use any mana to do it. thats card disadvantage unless you have some devious way of making them pay for it because i have seen cards like this be a complete kick in the nuts. but yours isnt punishing them so i am thinking there is other options. not woodfall priming their crap when you (should) could is politics. I see you have that, well i wont blah if you agree to blah. you break something get a creaute plus the gratitude of someone at the board and have leverage if they start winning and you need the break. politics the other way is how you lose(not always but its a bad habit i have a had to break to...howling mine i miss you.)

if you want to see my azusa deck its
http://www.mtgvault.com/bakaburger1/decks/azusa/

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Posted 09 May 2013 at 02:40

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all good suggestions, but all in all the inspiration here is a toolbox land deck that isnt running child of alara as the general. The Tricks made available through lands seems like a lot of fun. As a general rule, in my play group, we all pick between several decks before we play, and have different decks for different situations. Ive built 9 seperate decks so far, and i almost ALWAYS win. If i want to win, im not playing green. Im playing my azami card advantage, or recently dismantled sharuum or arcum daggson decks. My friends have gotten tired of me killing everyone that isnt me simultaneously and doing it quickly. Thats why i figured this would be neat to throw togethor on here and look at.

I do plan on building azusa, but not in the way this is set up. My TRUE azusa build is almost complete, and runs almost nothing but forests. It will be MUCH more competitive than this, and will beat face VERY quickly. This was thrown togethor simply as a very casual azusa build, that looks neat due to the very high dollar utility lands within.

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Posted 10 May 2013 at 03:36

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