KJSJ3

589 Decks, 2,776 Comments, 1,176 Reputation

^same.
How's it going DK? It's been a while...

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Posted 21 July 2016 at 06:16 in reply to #585336 on Is MTGVault Dead?

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Manipulate fate and draw power would go away with the removal of blue...

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Posted 21 July 2016 at 00:54 in reply to #578677 on Om Nom Nom

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Nice to see a modern version of my old standard deck. Nothing like a turn 4 infinite combo to mess around with.

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Posted 12 July 2016 at 23:43 in reply to #584170 on Infinite combo

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That's what palinchrons untap up to 7 lands is for...you only need 2 blue sources...

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Posted 19 May 2016 at 05:43 in reply to #582431 on Animar EDH. help please.

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You have uses for deadeye w/o palinchron. However deadeye can't put counters on animar. It is possible to go Infinite mana and animar +1/+1 with just animar and palinchron.

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Posted 19 May 2016 at 00:52 in reply to #582431 on Animar EDH. help please.

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Would highly suggest putting deadeye + palinchron in the deck along with God of the forge.

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Posted 18 May 2016 at 03:48 as a comment on Animar EDH. help please.

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I have a feeling that this is more of a list of cards that if you meet the conditions, you can cast for no Mana. Not an actual deck.

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Posted 10 May 2016 at 02:49 in reply to #581838 on No Mana Required

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Have you thought about using drownyard Temple from SOI? Goes great with gitrog.

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Posted 03 May 2016 at 04:37 as a comment on Number 5: Toad

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The main combo is turntimber ranger + xenograft...with Goma, hagra and guide to assist.

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Posted 03 May 2016 at 04:34 in reply to #581340 on An Eternal Ally

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Elusive tormentor and Markov dreadmaster, I have 2-3 of each. Any suggestions?

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Posted 30 April 2016 at 14:19 in reply to #581300 on Game Day SOI

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Thanks for the input. Don't have a lot of cards rare wise in standard. Built a random grixis madness from a box of SOI. Slimming it down to rakdos is most likely my best option at this time. I like playing control and decks light on creatures...
http://www.mtgvault.com/kjsj3/decks/game-day-soi/

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Posted 30 April 2016 at 09:11 in reply to #581283 on The Deckhelp Alliance

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Contemplating doing game day SOI at my lgs tomorrow (or today). Thoughts on what I should play and what I should expect? Haven't played in any 1v1 tournaments in awhile so I don't know the meta. Format is standard... I'm at the mercy of the cards I do have, though any help is appreciated.

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Posted 30 April 2016 at 05:06 as a comment on The Deckhelp Alliance

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Working on an ally edh deck. Could use some help on it.
http://www.mtgvault.com/kjsj3/decks/an-eternal-ally/

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Posted 24 April 2016 at 20:32 as a comment on The Deckhelp Alliance

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That went overboard...

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Posted 22 April 2016 at 14:10 in reply to #580827 on The Flying Dutchman

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Comment noted padfoot. Slip through space actually is a decent suggestion along with expedite. Both replace themselves when used so you don't lose card advantage. The question is how to add them to the deck...

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Posted 21 April 2016 at 12:30 in reply to #580337 on 2x the Strike, 2x the Horror!

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It's a like from me.

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Posted 20 April 2016 at 16:34 in reply to #580590 on The Flying Dutchman

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Sounds cool. You know things are bad when you see people arguing about basic deck construction rules... Hopefully my comment cleared up any "confusion" that the deck owner had... Deck name was Mana raking...

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Posted 20 April 2016 at 16:26 in reply to #580592 on The Deckhelp Alliance

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Definitely an interesting deck. Were you planning on keeping it standard?

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Posted 19 April 2016 at 19:32 in reply to #580361 on Deck of Solitude

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Did someone say control??? Wub wub.

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Posted 18 April 2016 at 01:58 in reply to #580185 on WUB Modern Control

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Mutagenic Growth is one of those spells that's to be expected with infect. Normally used in modern. It's legacy counterpart invigorate is even better.

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Posted 15 April 2016 at 12:05 in reply to #580079 on Noble Infect

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