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NOTE: Set by owner when deck was made.
Adding chancellor of the tangle and manamorphose could mean a small turn 1 fling.Perhaps the ramp and fling can be done in stages?A wild idea might be suspend creatures.
Well the turn 1 Fling isn't really what I was going for, although it is hilariously entertaining to do considering there are "big," for turn 1, 1 drop creatures out there. The idea of suspend creatures is actually kinda cool, it would definitely be a viable strategy which would very interesting to see
Theres the durkwood baloch 7/5 isn't it, or is it 5/5
It is a 5/5 with suspend 5 for 1 Green, there is also Greater Gargadon a 9/7 with suspend 10 for 1 Red, but I think the creatures in the deck here are better than those 2 creatures in my opinion. Although they could be used well if some other cards got changed out, maybe add more suspend cards and more ramp instead of cards to cheat creatures out, i could build a suspend fling deck to see what it would look like
Gargadon has been used in many decks, so the tech is out there.
It seems that somebody does not like you wickeddarkman...
It appears so............ Odd
Yeah, the downvote troll has been down voting me ever after I tried to rebuild the community in a way that we wouldn't ever bother about trolls plastering deckcopies all over.For some reason the community seems to have started to ignore the troll and is thriving, and that sort of means I was the only one giving the troll real attention, so now he follows me around like a leashed pet.The laughable thing is that I post so frequent that he sort of only manages to downvote a few of my many conversations. He needs to up his game if he wants to impress anyone ;)Hey, troll, here's a tip...We got this system where you can "follow" someone, if you start doing that, maybe you'll be able to downvote everything I say ;)
Trolls are toxic and being a troll is just petty. Also taking someone's deck is not cool, I mean you can use the same deck idea, but make it your own style. I can appreciate someone trying to make the community a better place, it makes it so we can help people become better at this game making it more fun. So on that note......... Hey Trolls and Deck Copiers you better start stepping up your game when your downvoting people, I will always put out a deck better than your sorry hides ever could, try not to be too salty ;) Enjoy XD
A short deck- and how-to-play description would be a good addition. If you don't know what to write, you might take a look at https://www.mtgvault.com/muktol/decks/why-you-should-add-description/Ball Lightning/ Groundbreaker come to my mind when talking about fling. Brion Stoutarm could also be an idea, tough he's out of your choice of colours. Elvish Mystic could be replaced with Utopia Sprawl. could also help you with mana-fixing.
I've thought about adding a how to play description, but I haven't really gotten around to it quite yet. As for the creatures they are definitely great creatures to use in a fling deck, but I would take out the Quicksilver Amulets to add those and I was more after the premise of throwing large creatures I've cheated out, that I can also split into smaller token creatures. As for Utopia Sprawl that is absolutely a viable card that could be used in here as well, thanks for the great suggestion
I usually describe the overall deck, then cover the synergies one card at a time.It's thorough but also becomes a wall of text.
Yea, that part is exactly why I haven't gotten to it yet, I'm just lazy
With so many large creatures with special effects, it could perhaps be an idea to go a little reanimator with it ?
That's actually the reason I added creatures that split when they die, so I can avoid adding reanimator cards, plus with the bearer it wipes the entire board, land n' all. So it leaves this deck with a full advantage, not only that I don't think reanimating would really do much to someone already almost dead after a giant fling
I'm always thinking meta, so... (whispering)I see big dead creaturesIn some games you won't meet removal, but in those where you meet a fast aggro with removal, you might need revival stuff in the sideboard.
That is very fair, it wouldn't be a bad idea to add revival cards into the deck just in case. I guess it more or less just depends on the opposition, I more play with people that don't use a whole lot of removal, even though I've been trying to teach them why it's always a good idea to have removal for such occasions, so you'd think that because of that i would already know to add revive cards into a deck that someone would definitely use removal against XD
It's funny you should mention it. I have been noting that the use of removal has been shrinking in the 2020'sI think it's because the recent generation of players are more willing to pick up the battle through quality creatures.With more creatures you need less removal, as long as your creatures are better than the opponents, or you are the smarter one at knowing precisely what to remove.Sometimes the game shifts it's focus, and because of the ways you've been taught to think are outdated, you get behind in the learning curve and suddenly you no longer know the game.It's a hard lesson, but you got to learn the game anew constantly or become a relic. It's fun to see how the top players constantly becomes replaced by fresh players who knows the current game, and later we see the big ones fall, and they all ask themselves, how did this happen? The answer will always be that the game changed but their minds didn't perceive it.Maybe this is why all the grand old theories on how to play magic stranded. No theory was able to outlast all changes.As a sidenote, it's also funny how the new generation loses tech knowledge. Revive an old enough deck type and they are completely puzzled by how it works and why.You got to keep up on both the new ways, and know how the old masters beat similar concepts.
True, see I remember how all the old mechanics and tech works, but with all the new cards that come out it is sometimes hard to differ from some of the old ones because there are always new cards that come out with similar abilities as well as new, because power creep exists. So some people will forget about the old ones and with forgetting old cards they forget about how they worked with other older cards, cuz the old ability is being reprinted along with new abilities so this creates new combos, yet forgetting about the old combos that they used to work with
After I mentioned how new players forget old tech, I suddenly realized that I hadn't seen an ancient mechanic for a while, that I know was well played in the 2018.It's such a basic mechanic that I thought it would be around forever...I've been wondering for quite some time why stream of thought hasn't become the favorite mill card of them all.The mechanic is simply absent in the 2020 modern meta. It's pretty amazing.I'll be forced to write up an article about it.
HAHAHAHAHA That's actually kinda funny
I've done some research. There was some use of the mechanic back in March in prison decks, since then only one has been using it in prisondecks. From the short period it was present I doubt that the meta figures out what it was really about. I don't know about other decks, but I did go through the current meta and found zero decks abusing it.Now that I know it with certainty and can back it up with an example, I'll start writing.
There, made the deck articleThe mechanic that modern forgotThe mechanic is reshuffling things into your deck.That's so basic that I'm amazed.I've had some conversations lately where I was treated as an alien.Now it makes sense. Reshuffling is gone !!!So we get to abuse it all over again.
HAHAAA, I like reshuffling cards especially in green and oh hey colorless??? Wait eldrazi has a mechanic with reshuffling graveyards into libraries??? Ohhhhh who would have thought, but it's not the new ones lol
Since I test nahiri + emrakul vs mill in RW prison I've been involved in the mechanic, and it suddenly struck me, wow I missed playing a reshuffling deck, and then we talked, and it all zoomed into my mind.I have been looking at other reshuffling creatures, llorwyn saga had one in each color, like hostility.All it would take now these days is to play with cards that allow you to discard a reshuffler and you are set.It's an ironic twist that me, a hardcore miller would revive this mechanic, because it hampers mill.Just having 2 reshufflers in a deck destroys traditional mill 95% of the time (I know this through games against RW prison)But that it's been forgotten so thoroughly is just blindsiding me :)
Nice, sounds like you're going to have fun with it now
I'm considering to use it in my own mill as a twist. I've been basing 10 designs on stream of thought so far.It would be hilarious to have two eldrazi in it, and if anyone asks, I'd say "I'm scared of meeting mill" while in secrecy I'm playing reshuffle ;)
That's great and evil at the same time
It is. Since you play worldspine worm yourself in you above fling deck, you could actually go reshuffle yourself.It would be peace of cake to find a red card to discard it with. Using this would allow you to play a little less flings as youd get the first used ones back.I see you got primal command as well ;)Fauna shaman, and cavalier of flame looks fun with this in mind.I see you working already ;)