White Artifact Creature Deck

by Liquid_J on 12 May 2011

Main Deck (60 cards)

Sorceries (3)


Instants (4)


Planeswalkers (2)


Artifacts (2)


Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

White Artifact Creature Deck... haven't play MTG since Homelands... this is my first attempt at a deck in like 15 years and all I've bought so far are the first 2 mirrodin sets....

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 5,969 times.

Mana Curve

Mana Symbol Occurrence

203300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for White Artifact Creature Deck

good artifact deck although im not white magic fans...

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Posted 13 May 2011 at 16:42

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i definitely don't think darksteel juggernaut belongs in there, nor does indomitable archangel (maybe as sideboard tech) and thopter assembly is a bit rough to get out, though awesome if you can get it out.
inkmoth also seems like a bit of a strange choice, and you'll probably need 23 mana sources when mox won't be active hugely active with your mana curve as it is.
dispatch is wicked though, i love it.

maybe drop some of the more expensive artifacts and try to run more cheaper ones - look into porcelain legionaire, and vault skirge. then maybe tezzerets gambit (helps you not run out of steam) and if you do that, try dropping all your high drops and run ajani (the one with +1/+1 counters and vig as his -1 ability) and steel overseer (a 2 drop 1/1 artifact creature that you can tap to give all artifact creatures you control a +1/+1 counter.)

here's what I'd do.
- 4 indomitable
- 4 accorder paladin
- 3 thopter assembly
- 3 darksteel juggernaut
- 4 tumble magnent
- 4 ornithopter
- 4 inkmoth
- 1 (only 1) signal pest
then

+ 1 mox opal
+ 4 steel overseer
+ 3 Ajani goldmane
+ 4 porcelain legionaire
+ 3 vault skirge
+ 2 etched champion (running three might help, try dropping a souleater for a 3rd one)
+ 3 blinding souleater
+ 3 Tezzeret's gambit (I know you'll lose the 2 life everytime, but 2 cards and proliferate, with ajani and steeloverseer will be awesome.)
+ 4 plains

or however you see fit i suppose, but that's what I'd do...



i know it's a big change from your deck, but mid range decks like this one really don't stand a huge chance against some current decks.
this way you'll be able to swing like crazy very early on. :)
for instance
t1 - plains, memnite, memnite, signal pest, mox opal, signal pest
t2 - plains, tempered steel ---- swing for each memnite as a 5/3, and each pest as a 3/3, that's 5 + 5 + 3 + 3 = 16, or you could have played another memnite if you were on the draw on t1, and could have swung for 21. :)

i feel like this strategy is much more viable. :) lol

also, souleaters above magnents, b/c you can pay your open mana later on (which you'll have in my build b/c of the low cost of things) and still do well, also, it's a creature so it adds more versility, also, it can be paid in life in tough situations, adding versility, also, it doesn't have to worry about charge counters. :)
inkmoth seems meh, a nice alternate win condition, but just meh.
warzone is nice, but when they take over it, it can be a pain in the ass, :(

etched chamption is great as an attacker and defender, as he can't be blocked my colored creatures, and doesn't take damage from colored creatures.

ajani is brutally good (get him out t3 with a mox)

also, porcelain legionaire is a 2 mana, 2 life, 3/1 first strike (awesome turn 2, btw)
and vault skirge will always be 1 mana 2 life in your deck, but a 1/1 flying lifelink for that is awesome, esp with vigilance from ajani, or with tempered steel or a steel overseer out.

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Posted 15 May 2011 at 01:42

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WOW... I mean WOW!! I love your re-write... (my wife won't should she find out how much I'm prolly going to go spend on cards tomorrow...) I have most of the NPH cards you've mentioned... but the mox opal steel overseers, etched champion, and Ajani goldmane I'll have to hunt around town for... (its a big town with LOTS of stores, so shouldn't be a problem)... I'll let ya know how it plays out... again thanks!

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Posted 15 May 2011 at 10:22

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I've updated according to the cards I could acquire immediately... I think it will work a lot better now... thanks again for your help (re-build)

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Posted 16 May 2011 at 01:34

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Hi. First, i wanted to recognize that you pulled some excellent cards from your boxes.

The Inkmoth Nexus, four copies were excellent pulls. Also the four copies of Tempered Steel were excellent.

So it sounds like you wanted to build an artifact deck around Inkmoth Nexus and Tempered Steel.
Here is a link to a deck I designed around your list - see below:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=185039

Is it possible to utilize the cards just from your Scars of Mirrodin block cards to build a competitive deck to save you from spending money to acquire M11 cards or Zenikar block cards (keep in mind that Zendikar block will rotate out of Standard after the summer) ?

Answer: I think so. Inkmoth Nexus deals posion counter damage to an opponent and -1/-1/ infect counters to their creatures. Read my summary of the combat rules changes which is important because of infect since you haven't played since Homelands. Also triggered effects now go on a stack and do not resolve immediately if there is a stack or create a stack then resolve. Let's get to work.

I want to build around winning with Poison and infect. I also like the four copies each of both Tumble Magnet and the Dispatch in your deck. Also the Mox Opals offer ramp. That is 18 cards from your original deck. Not too bad! Tumble Magnet and Dispatch help your Inkmoth Nexus get through to deal their posion counters. We have 8 white spells. There is room for only 4 more white spells. Then the rest of the spells in the deck should to be artifacts to take advantage of the Tempered Steel and contrubute to out poison theme. We want cards that offer "Synergy" to your deck.

The four additional white cards I would add is an infect creature. Priests of Norn is an excellent defensive infect creature - it surves a Lightning Bolt. So to remove it early in a duel a red Mage will need to spend two spells to destroy Priests of Norn sincie it is a +1/+4 infect creature. When Tempered Steel is on the board it is nearly indestructable. We are up to 22 spells now.

To draw cards - critical in mtg to get a key card in hand and to have card advantage I want to add 4x Ichor Wellspring and 4x Throne of Geth - Throne of Geth can be a finisher by proliferating and allows you to sacrifice Ichor Wellspring so you can draw another card. Another often overlooked trick is to use Throne of Geth to sacrifice an artifact your opponent attempts to steal or attach a painful enchantment to. Note: Try to use Throne of Geth's ability always at the end of your opponent's turn...as well as the next card.

Contagion Clasp - 4x. It weakens opponent's creatures. Proliferates your poison counters and adds more counters to your Tumble Magnets. Try to tap an opponent's creature with a tumble magnet at the end of their turn if possible if using it offensively so you can tap a second creature with it on your turn to get your poison damage through. Need to deliver that first point of poison to be able to proliferate - this is critical to help you win. If the game is in the middle stages and you need to stall while you proliferate use your Tumble Magnets to prevent your opponent's creatures from attacking you - especially if equipped be sure to tap a creature only after your opponent declares his or her attack Stage and not before. Always play to reduce your opponenet's choices and options when that is available. Tapping before combat is declared allows your opponent to consider other options and not to attack even.

That is 34 spells. Lets look for just four more spells for a total of 38 spells.
I would add 4x Bladed Pinions or substitute for a Sword of Body and Mind or Sword of Feast. Note: I would sideboard swords and use them if playing a quick green Elf Deck - protection from green when your creature is equipped and a +2/+2 Wolf token can help you block or making your opponent discard while you untap your lands to ploferate with a Contagion Clasp can be a key to victory in close duels.
Wait a second - we still have room for four more spells because Inkmoth nexus is a land! I think I'll try Ichorclaw Myr 4x and also Plague Myr 4x.

Side Board: 3x Corpse Cur, 2x Core Prowler, Swords (2 of each) 4x , Decimator Web 2x, Revoke Existence 4x (remove pesty artifacts/enchantments your oppent is packing) or Divine Offering 4x (Can even destroy your own artifact in response to your opponent stealing it also)
Final cuts.....

Final Deck list:
Artifacts: 18x
2x Bladed Pinions
4x Contagion Clasp
4x Ichor Wellspring
2x Mox Opals
3x Throne of Geth
3x Tumble magnet

Creatures: 12x
4x Ichorclaw Myr
4x Plague Myrs
4x Priests of Norn

Spells: 4x
4x Dispatch

Enchantments: 4x
4x Tempered Steel

Lands: 22x
4x Glimmerpost
4x Inkmoth Nexus
14x Plains

Note: I added 4x Glimmerpost for fast Red decks as the few extra points of life may give you the extra turn or two needed to proliferate your opponent to 10 posion before dishing out 20 points of damage.

Experiment and make notes so you will know what to remove when sideboarding.
Honorable Mentions: Decimator Web, Necropede, Infiltration Lens, Shymmer Myr, Mortapod, Contagion Engine

Link to new deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=185039

Shoot me an e-mail and let me know what you think.

1
Posted 16 May 2011 at 03:18

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I have the majority of those cards... but not a single contagion clasp... but he looks pretty easy to trade for.... I think I'll deface some lands so I can give this deck a try.... I'll drop you a msg tomorrow after I have a few chance to give it a run... thank you very much for the brain time it took to think that out and type it up for me, as a new/old guy I really appreciate it!

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Posted 16 May 2011 at 05:28

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