this is quite possibly the worst burn deck i have ever seen..........and what the heck is dragonmaster outcast doing in here?
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what happens if youre playing something that will just destroy your creatures (ie most black decks ever made) after youve put all that life into their buff? i see spell pierce in there but that seems to be your only defense, and even that isn't that helpful
the biggest problems i see are that you have only 2 ways to get rid of the persecutor if he gets put out there. sidisi (who may or may not show up) and braids (who may just be killed until you cant put her out anymore because of the cost, she is only a 2/2 after all)
i suppose one could drop the obliterators for a full set of demons and another negator, that seems to be the best option fulfilling the theme of the deck while maintaining similair utility (drop price by $50-60).
yeah, if you were on a budget i would exchange the 3 thoughtseize for 3 of duress or inquisition of kozilek, i just happened to have a couple lying around i wasnt using.one would also want to exchange the 3 obliterators for something similair (though im not sure what that would be).
drop a horde for progenitus since you aren't running any of the elementals that would benefit from horde's ability
i thought about it, but that would make the deck illegal in modern. griselbrand would be the closest to that, but isn't in here because of both mana cost and money cost.were i to put in planeswalkers they would likely be either sorin markov or lilliana vess.
the tar/delta where when i had originally had this with blue as well, thought i took them out but apparently not. also removed a couple lands and added in a few more creatures. good catch on the fetches though
the biggest removal in my group is oblivion ring, alot of people are more focused on ramping out stuff like eldrazi or massive hyrdras turn 5/6
idk........i guess it depends on your group. i never have any problems in mine (unless of course you're going for competitive play)
lightning bolt for lightning strike (less mana, same dmg). stab wound for staggershock. (it keeps repeating after the next turn instead of just the 2for1)
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