Sledgehammer Red

by Lucian on 17 October 2012

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (2)

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Deck Description

MonoR Midrange

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

004470

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sledgehammer Red

I'd say Shred-Freak over Chainwalker and Stromkirk Noble over Stonewright. I'd also think about Mizzium Mortars, and Brimstone Volley for Burn. I think that the Hellion Crucibles are too much, and you'll never get use of them, as they are way too mana intensive. Also, I think that Devil's Play is just bad for this deck. Especially since you don't have any mana ramp (Other than having too many lands) and if you Flash it back, you Ash Zealot would damage you.

So, in review:
-4 Stonewright, +4 Stromkirk Noble
-4 Gorehouse Chainwalkers, +4 Rakdos Shred-freak
-3 Hellion Crucible, +3 Brimstone Volley
-3 Devil's Play, +3 Mizzium Mortars

I feel like this will give you a much more balanced and decent mid-range Red deck list.

1
Posted 17 October 2012 at 06:23

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Shred-Freak does nothing against GW Aggro/Midrange which is where the decks sore spot really is, Stonewirght/Devil's play are there same as the Crucibles giving me 10 total sources to dump my excess mana into and really gives it alot of reach, a Stonewright+Ash Zealot is really, really hard for people to deal with.

Devil's play is ideally my lategame finisher for when I'm sitting on 6 land and need to push through the final chunk of damage. Shred-freak is better against control and tempo but that's not a match up we have many issues with anyway.

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Posted 17 October 2012 at 13:53

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Honestly, I still find having 25 lands in the deck to be extremely heavy. If you want to compete against the aggro/mid-range, I don't thinking having mana dumps is necessarily what you want to look for. You're aiming to push damage through against them. One of your biggest weapons here would be Mizzium Mortars. As opposed to Devil's Play, they're brilliant for pushing through your damage from your creatures. I can completely see why you want to keep the Stonewrights in this aspect. But this is also why I think that the Shred-Freaks are better for you. Same mana cost, and they have haste, over the Chainwalkers. If you need them, the Shred-Freaks can at least block, as they're 2/2's. All in all, the Shred-freaks will more likely be able to push your damage through.

1
Posted 17 October 2012 at 17:52

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25 Land is good only thing I'd drop to is 24, I want to be able to hit Hellkite everytime and with Stonewright/Crucible/Play I have more then enough areas to push damage through, this is big red.

Shred freak are 2/1 and are only really good against Control style matchups, against anything aggro/midrange they're just worthless whereas Chain walker can't be succesfully blocked by Centaurs/Thragtusks so bring their own form of semi evasion.

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Posted 21 October 2012 at 02:48

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