Magicman514

34 Decks, 476 Comments, 0 Reputation

this deck is all over the place! Cut it down and try and base it off sumthin...and get multiples of things. This deck may need some accel for the higher cost creatures... i'll help you clean it up next weekend

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Posted 13 December 2007 at 02:14 as a comment on

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yup thx

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Posted 11 December 2007 at 12:44 as a comment on

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comment my angelfire deck plz!

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Posted 08 December 2007 at 05:40 as a comment on Wee Folk Deck

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this deck is kinda all over the place, you don't need the following cards: Leonin scimitar, fountain of youth, whispersilk cloak, facevaulter, nightmare, looming shade, remove soul, but it's still cool if you want it) and assassinate.
I'm not all that sure what kind of a deck you're trying to make, maybe a Boggart/faerie mix?
If so, max out the following cards: sprite chaser, pestermite, torch runner, pilferers,
and consider sticking to one tribe. It's good for a beginner's deck... good luck!

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Posted 08 December 2007 at 05:40 as a comment on Wee Folk Deck

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...and i like it.
Check out my Angelfire plz!

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Posted 08 December 2007 at 05:31 as a comment on Multi Stasis 1

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this is funky... i understand it, but you should take out the ley druids and +mana land and put in cards like gilded lotus, coldsteel heart. and darksteel ingot. and it's weird to throw in those random cards like reverse damage, eye for an eye, disenchant, and cntrol magic( i know it's good, but how will you untap it other than instill energy?)
And this is a stasis deck, shouldn't you have 4 in there?
This deck is a lot like your winter orb, i can see you like control decks. It's good

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Posted 08 December 2007 at 05:30 as a comment on Multi Stasis 1

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Also, you could thrown in more power sinks and mana shorts instead of mana leaks
This is a great looking deck that i don't think will be prepared for or know how to beat.
comment my Angelfire Deck plz!

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Posted 08 December 2007 at 05:24 as a comment on Winter Orb Smackdown

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instead of phantom monster you could throw in cards like spire golem and tangle golem, They have affinity for islands and forests which could allow you to play them without using any mana at all.
Hmm... This deck is quite strange, i'm not sure what the final outcome is other than might is. Try getting more consistency in the deck with some more mights to finish your opponent off as quickly as possible once you have them controlled.
Also dawn's reflection is a great acceleration card, look it up

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Posted 08 December 2007 at 05:22 as a comment on Winter Orb Smackdown

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paying life doesn't count as damage

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Posted 06 December 2007 at 23:31 as a comment on Meditamination

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far too many cards, take out 1 of each myr and a forge and 1 legion, trade in an island, mountain, or plains for swamps or ofrests, since those colors have more spells.
It loks fun and good!

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Posted 04 December 2007 at 05:45 as a comment on sliver myrs

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First of all, Gaea's leige is illegal(i think)and it sucks, and sporesower thallid is useless,
Get some Elvish pipers and throw in masked admirers, it can help you get to your cards quickly.
It'e actually not a bad deck at all, just clean it up and add some forests and acceleration.

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Posted 03 December 2007 at 04:14 as a comment on COUNT ME

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What?

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Posted 02 December 2007 at 06:37 as a comment on

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hearthcage blows
put in 4 thunderclouds, four clougoats, four stinkdrinkers, four greathearts, four stalwarts, four cenns, 2 of each harbinger i like , sunrises are good. Throw in 2 brions. Heat shimmer is good, and put in mirror entity for increasing the number of kithkin and giants

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Posted 01 December 2007 at 22:07 as a comment on KithkinGiant Alliance

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ok... throw in vedalken mastermind, great card to get elemental's effects with evoke and have them not die
The other worldy jounreys aren't necessary, because you will want to be getting effects over and over again and the 1/1 counter wont help much

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Posted 01 December 2007 at 22:01 as a comment on

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cuz those exist, and ED² is better

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Posted 01 December 2007 at 21:56 as a comment on

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oops

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Posted 30 November 2007 at 03:08 as a comment on Merrow Management

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GEEZ far to many cards, oblivion ring isn't much of a needed card and here's why:
1. this deck is fast and you may be able to kill before anything big gets out
2. if you want to get past big blockers... you have island walk
3. and im a BAMF
also, take out a judge of currents and a drowner or 2( it's not a mill deck) max out veteran and summon the school( that card makes people cry) if you're running sniper put in a 3rd, AND CUT IT DOWN TO 63 plz

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Posted 30 November 2007 at 03:08 as a comment on Merrow Management

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GEEZ far to many cards, oblivion ring isn't much of a needed card and here's why:
1. this deck is fast and you may be able to kill before anything big gets out
2. if you want to get past big blockers... you have island walk
3. and im a BAMF
also, take out a judge of currents and a drowner or 2( it's not a mill deck) max out veteran and summon the school( that card makes people cry) if you're running sniper put in a 3rd, AND CUT IT DOWN TO 63 plz

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Posted 30 November 2007 at 03:07 as a comment on Merrow Management

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naw, i'll get em out turn four or less, i get a myr out and a couple lotus blooms and cloud keys, it's game
But you know it's awsome Johno... you wish you could make it!
And thanks for the comment ryan!

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Posted 30 November 2007 at 02:44 as a comment on

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wow this deck is really great, i like the riftsweeper delay combo, but you could take them out for counterspells and some draw like arcanis or tidings. Very nice
Comment my Angelfire and other decks!

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Posted 30 November 2007 at 02:42 as a comment on

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