Marzka

20 Decks, 81 Comments, 26 Reputation

Why play through the breach and no value creatures? Emrakul is the first thing that comes to mind. Playing geist for 5 mana when yoi can do it for 3 and its not gonna die from removal seems alot better that waiting to spend five. Make this deck better and take it out and add another creature

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Posted 22 January 2015 at 10:41 as a comment on Saint Raft Modern Aggro

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this could be modern legal if the Swords to Plowshares were Path to Exiles instead

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Posted 22 January 2015 at 04:37 as a comment on Path To Exile

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Liliana kind of helps in that kind of match up anyways due to the edict effect.

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Posted 22 January 2015 at 03:53 in reply to #530563 on B/R 8-rack Modern.

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Also play Vapor Snag over Force. Costs 1 less. And Mana Leak over the Stubborn Denial. Or even Spell Pierce or Spell Snare

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Posted 22 January 2015 at 02:34 in reply to #530758 on temur modern hornets

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I like it. Play Izzet Staticaster over the Aetherflame Walls. It has a decent sized body, triggers Hornet Nest, and also has flash.

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Posted 22 January 2015 at 02:32 as a comment on temur modern hornets

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I don't think I want to run gifts in this deck unless I use a playset and play around putting things in my graveyard. I'll proabably just add another cantrip in it's place

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Posted 22 January 2015 at 01:24 in reply to #522188 on Sultai Control

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I like it but I don't know what you're saying in your deck description or how to play.

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Posted 22 January 2015 at 01:22 as a comment on Junk Modern

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I disagree with the elvish mystic. You should definately not play elvish mystics over sylvan caryatids. first of all the mana fixing of sylvan caryatid is way better plus this deck isn't looking to drop a profitable 3 drop on turn 2. This deck would much more prefer to drop Siege Rhino on turn 3 or even a courser with the ability to play a land afterwards. I would agree with changing the elvish mystics to 2 more heirs.

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Posted 31 December 2014 at 18:10 in reply to #525967 on Abzan, the great and awesome!!

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Absolutely. That's why it also runs the Archangel of Thune as well. It just let's all my creatures overrun my opponent. Once I have her, Courser of Kruphix, ScOoze, or Finks online it's just a matter of time before I win.

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Posted 31 December 2014 at 17:50 in reply to #526065 on BantManji

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i do like grand abolisher. However, Skaab Ruinator is a flying beatstick that is not easily removed or blocked for value. He is not hard to cast due to all the other stuff that gets killed along the way and he is pitched to fauna shaman with no shame. I would bring him out against graveyard hate but other than that just a large threat main board i feel is just great against my meta.

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Posted 31 December 2014 at 17:31 in reply to #526065 on BantManji

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It's funny that you mentioned lotus cobra. It used to be in here but I dropped for some more 2 drops that have hatebear text. I love lotus cobra but I like the variety I get with this build. Silverblade wasn't even something I thought of before. Sounds pretty awesome actually and I'm pretty sure I have one in my binder. I was thinking of maybe adding a Mirran Crusader though. Aegis of the gods is going in the sideboard immediatley

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Posted 31 December 2014 at 17:04 in reply to #526065 on BantManji

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I like this deck alot. it's a great aggressive plan with tempo to keep your things alive and Snapcaster to have some late game. I have a Bant deck that uses some of these creatures but uses no other spells. It's more of a midrange-hatebear style deck that revolves around Fauna shaman. Give it a check out

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Posted 31 December 2014 at 16:44 as a comment on Bant Tempo

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lol don't worry it. the reason i know this is because my friend had the same idea. Even I was confused about the multiple triggers. Other than that though thanks for commenting and looking. If you see anything else you would like to see please let me know.

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Posted 31 December 2014 at 16:23 in reply to #526065 on BantManji

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i wouldn't be afraid of running colorless lands. With 8 fetches and most of your lands producing red anyways i wouldn't worry about running 2 tectonic edges and 1 ghost quarter or vise versa. besides life from the loam can be it's own win-con with these cards. also i agree with running the raging ravine. also add a 1 of treetop village.

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Posted 31 December 2014 at 16:15 in reply to #525531 on pyro loam-assault

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Harmonic Sliver says, "All Slivers have 'when this creature comes into play, destroy target artifact or enchantment". When you cast Phantasmal Image copying Harmonic Sliver the Harmonic Sliver on the battlefield checks that the creature entering is a sliver. It is a sliver so the destruction trigger happens. Then the text box on the newly cast Phantasmal Image (now Harmonic Sliver) checks itselft and gets another trigger. So at this point all slivers entering the battlefield basically say "destroy 2 target enchantments/artifacts when this sliver enters the battlefield. This ability stacks as you have more Harmonic Slivers in play. If you don't agree or understand you can just google Phantasmal Image/Harmonic Sliver interraction.

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Posted 31 December 2014 at 15:48 in reply to #526065 on BantManji

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Actually had a friend who said that same thing. And while you are correct there is something I want to point out. The one that that rec sage does not do is have multiple triggers with Phantasmal Image and Phyrexian Metamorph. If you have Harmonic Sliver out and you copy with Phantasmal Image you get 2 enchantment/artifact destruction triggers instead of 1. Do it again with both of those cards in play with Phyrexian Metamorph you get 3 triggers. That is the only reason for harmonic sliver over rec sage. If the multicolor and attack becomes and issue than i'll switch it for sage though.

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Posted 31 December 2014 at 15:10 in reply to #526065 on BantManji

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I do agree with running those lands, but i also want to stay away from adding too many unfetchable lands. I'm already running the 2 caverns, 1 okina, and a gavony township. They do seem pretty awesome though. Maybe the Okina could come out for one of these other options

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Posted 31 December 2014 at 15:03 in reply to #525059 on BantManji

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I have thought about maybe running the playset but for now i feel that that I would like to keep away from them. That being said I may take out some stuff to put them in eventually

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Posted 31 December 2014 at 15:01 in reply to #523778 on BantManji

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Made some changes to both the Mainboard and Sideboard, namely removing the Vengevines completely. I feel that this deck can't readily rely on using the Vengevines effectively and have decided to add more of a Hatebear style to the deck than a purely aggro style. The Vengevines also don't normally stay after game 1 anyways and decided that 3 more slots for more useful utilty was the way I wanted to go.

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Posted 31 December 2014 at 14:26 as a comment on BantManji

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I like the Death's Shadow idea. But remember that you can only scavenge at sorcery speed.

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Posted 31 December 2014 at 14:16 in reply to #525115 on Zombievine

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