Ascension Control

by Matrix-Renegade on 14 April 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (3)

Instants (6)


Artifacts (2)

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Deck Description

idea of this deck being control your opponents un til you can build up your Pyromancers Ascension and then hit them with Runeflare Trap on a Twincast, the problem i had with it is getting to mid game.

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0210210

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Ascension Control

i was thinking of subbing out banefire for commet storm

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Posted 14 April 2010 at 00:49

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you don't really have any protection to get u to midgame; I would suggest playing red and white for this combo; white is excellent for control

you could swap expensive time warp (5 mana) for inexpensive silence or orim's chant (1 mana) and go from there;you'd probably do well with some early defenders also, white has plenty of good ones that also give you life

you could just silence and lightning bolt ur opponent until u got 2 of something in ur graveyard, then use runeflare trap??

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Posted 14 April 2010 at 11:14

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thats a great idea that i honestly never thought of, thanks alot man

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Posted 14 April 2010 at 23:21

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throw in call to mind. trust me. ive seen this deck and it is absolutly ruthless with call to mind...

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Posted 30 September 2010 at 13:09

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