Matsumoto

22 Decks, 41 Comments, 8 Reputation

it's not a benefit until it's harmful to them. and if they are drawing more cards but not taking dmg from it, then it's not helping u.

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Posted 08 October 2013 at 04:46 in reply to #402189 on Barter your life

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I did consider holwing mine. But choose that front of mythos made more sense even tho it is 4 cmc. I also took into account that dropping a turn 2 howling mine doesn't do any dmg, as underworld dreams or spriteful visions isn't out. So whats the point of a turn 2 holwing mine.

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Posted 07 October 2013 at 19:36 in reply to #402189 on Barter your life

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I mostly agree. and running 1 dark prophecy is pointless u might as well run none. u probably wont draw one to have out by turn 3. If u want to see better devotion design. check out my mono black devotion, and my black devotion with splash of green (fear the dead). what's debatable in my devotion deck is what to run at 3cmc for creatures. and maybe at 4 cmc. but u have to consider whats on the market atm. I think devotion will get better when the next set is released!

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Posted 07 October 2013 at 04:00 in reply to #401972 on Mono-Black Devotion

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well the ordeals are meant to also trigger heroic from the agent of fates to force them to sacrifice a creature. it has the added benefit of being a death touch. so by adding the +1/+1 it makes it a little stronger, by the time u get to 3 counters, and discard it, you'll have a 6/5 death-touch. and because it doesn't specify that those counters have to come from the ordeals, so hypothetically u could use scavenge to play off the the ordeal 1 turn sooner by discarding a slitherhead to a loleth troll (giving it +1/+1) , or jarad's orders and then for 0 giving the agent another counter. also by having a death touch on the field they might be less inclined to atk until they have a removal spell to deal with it. what I think u don't see is the lack of spell removal in my build, it's all build into creatures, to help build up devotion so u can kill your enemy by dealing life loss from gray mechants. But I appreciate your suggestions!

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Posted 07 October 2013 at 03:49 in reply to #401815 on Fear the dead

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did u happen to see my monogreen devotion deck? there is a splash of black in it, but it's only 3 copies of 1 card, and 4 lands to support it.

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Posted 06 October 2013 at 05:18 as a comment on Devotion Green

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I don't think it's annoying to ask ppl to review your deck ideas. what would be the point of this deck building function if we couldn't cuirte other ppls ideas.

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Posted 06 October 2013 at 04:04 in reply to #401773 on Gift of Resurgence

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it's a 2/2 flyer with death touch. yes u could play that nightvail. but it isn't the greatest blocker. as mine has death touch. and will have lifelink after u drop the whip. it makes as much of a impact as a blocker as it does a attacker. and may force someone to use a removal on it. Also I already got 2 high value cards at 3 that I want to drop, I don't need a 3rd one. the real win con is the gray merchant. yeah I agree the 3 devotion from nightvail is nice. but it's also such a minor value for a 2/3 flyer vs a 2/2 flyer w/ D.T.. ur 2/3 can't kill most hexproof.
It'll be nice to see whats new in the next set. Maybe there will be more mono black cards, that I could use to fill some of my spots. like at 2 cmc. but for the time being I just don't see the point in changing much out of this deck, unless u want to revert to modern, or EDH. tho I could see replacing the lifebane zombie for the nightvail.

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Posted 06 October 2013 at 03:37 in reply to #401776 on (theros) Black devotion

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yeah, removal. kinda don't think it's needed right away. Better to try to let the Agent, and the Des. Demon try to handle their creatures. and lothel is good because it can be regenerated. The real win condition is the devotion.

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Posted 02 October 2013 at 04:24 in reply to #400760 on Fear the dead

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I must ask, why aren't u running: flicker abilities (Conjurer's Closet ). And blind obedience? As flicker helps u to replay detain from a previously played creature. And Blind obedience slows their ability to block you, and if they have a haste deck (Rakos, or Garaul) it prevents them from attacking you on their opening play. Not like ur playing standard. So you can use Innistrad.

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Posted 29 September 2013 at 06:42 in reply to #398006 on Azorius Detention Center v1

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yes, but they are prone to removal. So it's better if u run 2-4 curses, and drop the creatures to add some removal into your deck in case they drop some big turn 4 creature.

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Posted 26 September 2013 at 00:31 in reply to #399050 on Stop Hitting Yourself!

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u deck is almost the same as mine. Also u should add the red curse enchantment. forces attacks on u.

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Posted 25 September 2013 at 18:25 as a comment on Stop Hitting Yourself!

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u don't have enough things in your deck to trigger Heroic. Unless your planing on doom blading your own creatures. Also 59/60 cards!

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Posted 25 September 2013 at 01:23 as a comment on Extort Heroes

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not bad, But I don't see why u want underworld dreams, when Dark Prophecy does gives u the same 3 cmc board presence, and gives u card draw. Doesn't hurt your opponent, but then with devotion u don't need to do 1 dmg, when your board presence will do that for u!

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Posted 23 September 2013 at 16:29 as a comment on Hardcore Black Devotion

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Devor flesh might seem weak. But if u have Erebros on the field, your opponent can't gain life, so it becomes a cheep removal with no draw back!

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Posted 23 September 2013 at 16:04 as a comment on (theros) Black devotion

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it's not about forcing them to tap. it's about forcing them not to tap them. As I said stall, if they don't want to tap them then they aren't playing creatures. if they aren't playing creatures then they'll have a harder time winning. it's so I can get to the point where if they play a creature I can kill it. I don't want to kill all their smaller creatures..I want to slow them down, and control them...

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Posted 04 September 2013 at 15:50 in reply to #394115 on 553192

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You should have a look at my r/b deck I made...very similar to this one. but it's catered to a more specific design.

http://www.mtgvault.com/matsumoto/decks/553192/

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Posted 03 September 2013 at 09:00 as a comment on Mana Tax: How to annoy anyone.

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not needed when he is running blood artist. which is a cheeper version of the same ability.

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Posted 31 August 2013 at 08:59 in reply to #391831 on Mission Apostle

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u could try self mill, toss in some draw mechanics, and run a play set of 4 immortal servitude's. then toss in 1 or 2 elixir of immortality. then u could look at dropping the 28 down to 18. u'll still get apostles. but it's not the same way as u would of wanted...

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Posted 30 August 2013 at 21:48 in reply to #391668 on Mission Apostle

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Maybe they made Llanowar elfs, and mystic, so there is more options, allowing for both to be used in EDH. What I don't get is why this deck doesn't have crypt ghost. for extra mana for extort!!

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Posted 30 August 2013 at 17:11 in reply to #392847 on I'm Pauper so give me money

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