Jin's Workshop

by maxtheape on 04 October 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Jin-Gitaxias + Semblance Anvil + Shimmer Myr = Artifact Deck Nirvana. Once Jin hits the board, the top priority is making sure there is a Shimmer Myr and a Semblance Anvil in play. (If there wasn't one before Jin hits the board, you're sure to draw one soon.) Once this happens, you can usually play everything you draw (aside from Ponder and land) with Jin's ability at once, on your opponent's turn. When your opponent attacks and you respond by dropping a couple of Adaptive Automaton's and a Phyrexian Metamorph to copy them, your creatures explode in power and toughness on the spot. Psychosis Crawler adds insult to injury as your bonus card drawing also inflicts loss of life on your opponent. With ample opportunity to copy it, an opponent could die in one turn due to your card drawing.

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

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This deck has been viewed 1,410 times.

Mana Curve

Mana Symbol Occurrence

018000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Jin's Workshop

This could potentially be very sick or very suicidal. O.o With little to no protection for your creatures, if you don't get the right starting hand/early draws, you'd be screwed fast.

That aside, this looks like a fun deck to try, if nothing else. When it works, your opponents will be gaping. XD

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Posted 04 October 2011 at 21:05

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I was thinking to go with Mana Leak's and Dissipates in the sideboard. The deck actually appears (via card drawing tests) to pour creatures out pretty fast even without Jin-Gitaxias. If you've got any suggestions for improving the early game survivability of the deck, I'd love the input.

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Posted 04 October 2011 at 21:20

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