Wildling Tribe

by Mazelord on 16 December 2009

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (2 cards)

Creatures (1)

Artifacts (1)

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Deck Description

I just love the feeling that Naya has when considered as a whole, the wild natural forces at work and the strange supernatural order that holds them together.

In this deck I have focused on creatures of power 5 or more to optimize the Commander's ability as well as these of cards like Mayael's Aria and Mycoid Sheperd while also being great for the FIght abilities of Gruul Ragebeast and Domri Rade.

Auras play an important support role in this deck and can make a card like Uril, the Miststalker into an incredible threat.

Finally, I set myself the restriction to have as little humanoids as possible depicted in this deck's art, and some cards were selected for this reason. I am trying to have this deck give a strong animal vibe.

Note that this deck is played in a multiplayer environment that includes Gentleman's rules such as bans on infinite combos and Sol Ring.

Deck Tags

  • Commander
  • Naya
  • Mayael the Anima

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,645 times.

Mana Curve

Mana Symbol Occurrence

27003167

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wildling Tribe

I run a Mayael EDH deck so I'm liking this one.I know they cost alot but it is commander so have you thought of running Avacyn, Sigarda, and Archetype of Endurance to make your creatures harder to remove? Maybe Gisella to do boat loads of damage and receive little in return. Tooth and Nail would help bring out any two creatures. Also watch out for decks that like stealing the great creatures in this deck so I definitely suggest you should get a Homeward Path. I'm surprised you don't have Celestial Mantle it's a really good aura plus with a Hero of Iroas it would reduce the cost of any aura spell. Maybe try Iroas God of Victory so your creatures can attack without abandon plus it's an enchantment so it would work for the enchantresses in the deck. Sorry it took so long to return the comments I've been really busy lately. Oh hey I just posted a mono white samurai deck and I would appreciate some suggestions for it.

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Posted 26 October 2014 at 23:18

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Thank you for the comments! This is an old deck and I have since made many changes; I will update the list and take that opportunity to look into some of these additions. However I am trying to focus on creatures of power 5 or more and furthermore to have only cards that have animals on them unless they are absolutely necessary. This deck will be played in multiplayee only so I am not bent on making it a fast kill, rather a mid range with several comebacks.

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Posted 29 October 2014 at 00:31

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Oh don't know how I forgot to mention Sphere of Safety it would be perfect for this deck.

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Posted 26 October 2014 at 23:28

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