Elfdrazi, The Finisher.

by mdiakne on 08 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (3)


Planeswalkers (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Decided to mix my eldrazi and my elf deck to create a way to put out the largest of creatures. Idea taken from malachi995's eldrazi decks.

I can use any advice, and if you enjoy the deck, leave a like, and checkout Malchi's decks.

How to Play

The elves alone should be able to kill someone, but just incase you have the largest of creatures.

Deck Tags

  • Elf
  • Eldrazi
  • kozilek
  • Emrakul
  • Ramp
  • Green
  • Help

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 5,017 times.

Mana Curve

Mana Symbol Occurrence

000052

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elfdrazi, The Finisher.

Well it shouldn't be hard to get the 1 extra mana with all the ramping there is. This deck doesn't have the exact cards i was thinking but it definitely accomplishes everything that i had set out to do. Great job with this deck! You should buy this deck yourself. I might if i get the cash... lol you could call it Elfdrazi

1
Posted 09 August 2013 at 06:11

Permalink

yea, since its mostly my elf deck i just need to buy gaea cradle and fierce empanthy

fierce is probably no problem, gaea is 100+ :(

0
Posted 09 August 2013 at 15:09

Permalink

just leave out the gaea, too expensive, you have good ramp without it.

1
Posted 09 August 2013 at 17:14

Permalink

Overgrown battlements?

1
Posted 09 August 2013 at 18:23

Permalink

I feel like that synergy won't work here. not without many more defenders. Thanks for the imput tho!

0
Posted 09 August 2013 at 20:23

Permalink

Nice deck; you could put in Channel to play a turn 2 Eldrazi; or you could play Spawnsire of Ulamog and try to ramp into his last ability with Emrakul, Ulamog, Kozilek, and couple other Eldrazi, and All is Dust.

1
Posted 09 August 2013 at 18:42

Permalink

i still have one that uses channel, unfortunately its more of a combo deck, and its only legal in vintage :(
http://www.mtgvault.com/mdiakne/decks/mdiaknes-eldrazi-smash/

to make it legal in legacy i had to rid it of channel and make it more of a combo control deck :( didn't work well
http://www.mtgvault.com/mdiakne/decks/eldrazi-annihilation-v3/

0
Posted 09 August 2013 at 20:26

Permalink

Awesome, if gaeas cradle is too much look into buying elvish guidance, maybe arbor elf mixed with that for a ton of mana

2
Posted 09 August 2013 at 18:59

Permalink

Thats a pretty good idea as well. Thanks!

0
Posted 09 August 2013 at 20:28

Permalink

Have you ever thought of putting in Gaea's Liege? He can serve 3 purposes (one of which works toward another): Turning opponent's lands into forests so that they don't have enough mana of a specified color to play some more expensive cards (say Leviathan from the Beatdown set). That will help him get his power when he attacks. Or with enough Forests you can have him be an impressive blocker. Plus he's a pretty cheap card, only a few dollars at most. I know that he's not an elf or an eldrazi but still, I think it would serve the purpose of the deck.

1
Posted 09 August 2013 at 19:36

Permalink

Um, dude, if an island gets turned into a forest, it, by definition, taps for blue OR green mana -- for example, Breeding Pool is a Forest Island, and its parenthetical text indicates that it is a definition, not an ability. The opponent will still have the mana he or she needs.

1
Posted 09 August 2013 at 20:13

Permalink

very good idea, unfortunately my mana mostly comes from creature taps, i have very few lands while this deck is gaining momentum, many times i can kick it off with just 1 or 2 lands. Thanks for the input!

0
Posted 09 August 2013 at 20:32

Permalink

9/25/2006 The activated ability doesn't affect whether the land is basic or not. It overwrites any other land types. Being a Forest gives the affected land the ability "{T}: Add {G} to your mana pool."

Official ruling on Gaea's Liege. So no, the island in question wouldn't be an island anymore.

1
Posted 12 August 2013 at 14:26

Permalink

good to know, thanks!

0
Posted 12 August 2013 at 15:03

Permalink

Maybe add Krosan Drover - an elf that drops the eldrazi/ big creature cost by 2. Eternal Witness to bring back a Priest or an Archdruid that hit the graveyard early.

1
Posted 09 August 2013 at 21:37

Permalink

i like it, maybe i will switch out some mana ramp for it.

0
Posted 13 August 2013 at 21:12

Permalink

I'd use Soul of the Harvest instead of Primordial Sage.

1
Posted 13 August 2013 at 05:07

Permalink

Very good to know. Thanks!

0
Posted 13 August 2013 at 15:12

Permalink

I'm guessing this is more of a casual fun deck, but if you wanted to make this a lot meaner, here are some ideas:

+2x Glimpse of Nature
+4x Heritage Druid
+4x Nettle Sentinel
+1-2x Wirewood Symbiote
+2-3x Quirion Ranger
+1 Crop Rotation
+1-3 Fyndhorn Elves
+1-3 Birchlore Ranger
+1 Craterhoof Behemoth
+ Natural Order if you happen to have any

-2x Khalni Hydra
-2x Coat of Arms
-1x Fierce Empath
-4x Elvish Archdruid
-2x Caller of the Claw
-1-3x Priest of Titania
-4x Wren's Run Vanquisher
-1x Blightsteel
-2-3x Dryad Arbor

I could go a lot more in depth, but I thought this version at least stays true to your idea of including the Eldrazi.

Basically the Glimpse + Heritage Druid + Nettle Sentinel engine can allow you to draw most of your library while generating a lot of extra mana if you pull it off right.

If you dont like the Heritage Druid combo, you could also try going with the mana producing elves if you include Concordant Crossroads so you can tap them as you play them.

1
Posted 13 August 2013 at 06:10

Permalink

i like alot of the ideas you put in there, i just feel that their mana ramp is slower and their ability to serve as anything but mana ramp is diminished. i am considering a bunch of it tho. Thank you!

0
Posted 13 August 2013 at 15:12

Permalink

Its fairly complicated and can be a bit time consuming to play out, but the Heritage Druid engine can actually win the game turn 2, though its more stable turn 3-4.

ex:
Turn 1
play forest
play a mana generating elf

Turn 2
play second forest
play Glimpse
play Heritage Druid - draw a card
play Quirion Ranger - draw a card
return forest to hand to untap the mana elf
tap 3 elves for 3 mana

At this point you've started the combo chain and just need to keep drawing 1 drop elves to play. Once you've gotten 2-3 Nettle Sentinels in play you start building up extra mana very quickly and the engine becomes a lot more reliable. Or if youre unlucky and dont draw any, a Crop Rotation into Gaea's Cradle will also generally save you.

Admittedly if you are just playing for fun with friends, they might not find you repeatedly tapping and untapping elves until you win to be very interesting. But thats essentially how elves are generally played in Legacy.

1
Posted 13 August 2013 at 20:15

Permalink

thank you very much for the bigger picture, i will definately keep this in mind and reconsider if i find some opposition :) fortunately for me, i only have to pay the money to be better than my local shops LOL

0
Posted 13 August 2013 at 21:10

Permalink

hey, can you do me a favor and take a look at my elf deck, believe its on page 2, and let me know how i could improve on that. cause this one is casual, and the elf deck i could use more improvement :)

0
Posted 13 August 2013 at 21:13

Permalink

BenWare has deleted this comment.

Posted 14 August 2013 at 21:12

Permalink

Thanks ben, i like the idea of double strike on the infect creature. fireshreiker may be a little to expensive, ill have to look to see whatelse i can find. Thanks!

0
Posted 14 August 2013 at 21:22

Permalink

Also, sorry about the earlier lashing(s). I felt attacked and honestly, have just had a REALLY bad day. Again, nice deck.

1
Posted 14 August 2013 at 21:28

Permalink

What about berzerk. thats the closest thing i could come up with.

0
Posted 14 August 2013 at 21:31

Permalink

I'd take out a Wren's run and one Green sun and add two fireshriekers. The double strike it gives anything you have in this deck is vicious.

1
Posted 14 August 2013 at 21:32

Permalink

no worries, its not against you, it just stinks cause if i don't say something, all it takes is 1 in every 50 users doing it, and we have a "hot" board that isn't all that hot. Your deck was pretty legit and didn't really need the initial boost. but if i don't say something, there will be other people with not anywhere near as much deck building skill as you, and when that happens we will have a hot board that i would request to not be my default page. D:

0
Posted 14 August 2013 at 21:34

Permalink

I like it, except the giving up your creature part. The thing about the shreiker is you can apply it to anything on the field that you control, and if it isn't right on that one, equip it to another one. But, even without the addition of double strike it is a deadly deck!

1
Posted 14 August 2013 at 21:37

Permalink

yea i think your right, i want to keep the death touch, so im shifting my side deck. removing 4 pipers, shifting the glimpse of nature, and caller of the claw down, those are kind of situational cards anyway. didn't want 4 of them so i added 1 coat of arms. I feel its an improvement.

0
Posted 14 August 2013 at 21:41

Permalink

I agree. This is why I stay off the hot board and try and look at the new decks to give some of the other guys a chance. I think some people forget about that "NEW" tab up there! The guys on the hot board usually only get there because they boost their decks on other peoples pages instead of leaving real feedback about the deck they post it on. I do cheat a little by telling my buddies to like my decks, but it does actually help to get their feedback on the additions I make. Thing is, my friends won't actually like it if they DON'T. I play some of the people locally who have looked at my decks and commented on them. I appreciate what you were trying to do, but took great offense to someone trying to "put me in my place". I think it was just the wrong time, wrong day, and wrong way for me to react. Take care!

1
Posted 14 August 2013 at 21:44

Permalink

The executioner's hood would make the Blightsteel a one hit Killer, NEARLY, unblockable beast. Unless they have a HUGE artifact creature it is GN/GG!

1
Posted 14 August 2013 at 21:46

Permalink

It seems to be a bit slow, and depends too much on your opponent not killing off your wheenies. Wether you can get out your Eldrazi in reasonable time becomes more about luck, as you have very little search cards. Your five-drop should be an Eldrazi in a deck like this.

Please see my own speed-Eldrazi:
http://www.mtgvault.com/roar/decks/speedy-eldrazi/

In Vintage/Legacy, elves work best in Glimpse decks - http://www.mtgvault.com/roar/decks/elves-glimpse/

2
Posted 16 August 2013 at 07:32

Permalink

yea i have a glimpse deck, just was trying to combine :)

0
Posted 16 August 2013 at 22:49

Permalink

Elvish piper?

1
Posted 29 October 2013 at 20:37

Permalink

A new suggestion that will hopefully be more helpful is an Altar Golem. With 31 creatures, this is obviously a deck geared toward getting a lot of creatures, and if you can produce enough mana for Blightsteel Colossus and Emrakul, the Aeons Torn, I think you should add this card.

0
Posted 22 May 2014 at 23:54

Permalink

It's not, actually. The deck was built to easily play the big eldrazi creatures. The creatures in it are meant to produce mana and draw cards. No disrespect but if he wanted a creature like the then he could use something like Heedless one. But it's not exactly necessary. There's already coat of arms and fireshrieker for some serious damage output.

0
Posted 23 May 2014 at 20:55

Permalink

What About Elvish Piper And Fauna Shaman? Easy eldrazi

0
Posted 08 July 2014 at 21:31

Permalink

I'm not sure what you could swap out for it, but I think Urza's Incubator would be a good idea for this deck. If you choose Eldrazi, it will require a lot less mana ramp to bring them out. If you choose Elf, you can bring most if not all of your elves out for either G or GG. If you choose Elemental, your Soul of the Harvest would be 2GG and Regal Force would be 2GGG.

0
Posted 25 July 2014 at 12:53

Permalink