me40k

12 Decks, 41 Comments, 3 Reputation

use Cogwork Assembler, Prototype Portal to make as many copies you want in colorless
or just Mirrorworks to make a single copy, you could get a way to flicker it or return to cast it again to repeat the copying process.
but protoype portal would be the strongest way of doing it, needs 4 colorless and 2 for every time you want to make a token.

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Posted 30 January 2018 at 16:43 as a comment on LOL Chaos Orb your FACE!!!

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the combo is to use a copy of chaos orb as a token, and then use something bit to represent that token to clear the opponents board with.

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Posted 30 January 2018 at 16:38 in reply to #31125 on LOL Chaos Orb your FACE!!!

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wouldnt two rite of flames and one Simian Spirit Guide, be better than two Simian Spirit Guide and one rite of flame ?
Lotus Petal would help to cast the combo if you exhange it for lands.
Gitaxian Probe for cycling out cards and to look if the opponent have a card to stop your combo.

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Posted 11 January 2018 at 22:12 as a comment on 1st Turn win FLING!!!

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i would recommend some form of enhantment removal, incase people get some anti life gain out.

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Posted 03 January 2018 at 20:27 as a comment on Starving Sisters Combo

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black wise is made for when opponents have few or no cards in hand whereas Iron maiden is for when their hand overflows with cards if you have a way to stop the limited hand size it can deal so much damage.

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Posted 28 December 2017 at 16:59 in reply to #610116 on How to lose your friends

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tapping winter orb before your turn works too. since if winter orb is tapped its effect doesnt work the same is true howling mine etc. its an old artifact rule. some versions of the cards even states it

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Posted 27 December 2017 at 15:05 in reply to #609300 on How to lose your friends

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I like your deck but I would suggest swapping your Jwar Isle Refuge out with Secluded Glen as you can just reveal a faerie then it comes into play untapped.
Oona's Blackguard might help with some control, and improve your damage output. gives all rouges +1/+1 counters, and those with counter that deals damage to a player, makes him discard a card.
Quickling is a more expensive card of Faerie Impostor, but it has flash, so you can drop it to save a creature, do some tricky players etc.

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Posted 26 December 2017 at 13:37 as a comment on U/B True Faerie Tribal

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remove sol ring to make it legal and fair. but get some mana ramp and card draw. Trinisphere to lock people down when they only have two lands

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Posted 29 July 2017 at 13:52 in reply to #514957 on Destructor!

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Sphere of Grace and Darkest Hour might help.
but if you want, i would like to hear your opinion about my deck
http://www.mtgvault.com/me40k/decks/pestilence-and-enchantments/

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Posted 26 July 2017 at 11:07 in reply to #603489 on Fun pestilence

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why not have them your self, and make sure they cant attack you ?

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Posted 26 July 2017 at 08:27 in reply to #603489 on Fun pestilence

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Hunted Horror gives an opponent a counter to pestilence, since they protection from black.

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Posted 26 July 2017 at 07:52 as a comment on Fun pestilence

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why not use some infect, in the deck ?

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Posted 03 December 2016 at 10:16 as a comment on X-21: Gathering Shadow

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the problem with this deck is it cost way to much and is not legal in anyformat, other than freeplay. and that just makes it a really boring deck. sure its propaly fun to play but what is to fun, when you play against it ? , cause its only for casual play, so it just end up being a deck u just use to show how much money you have.

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Posted 12 October 2015 at 17:06 as a comment on First Turn Win (8)

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Thats not a turn 1 win but turn but atleast a turn 4 or 5 since you first need 3 man to cast Squirrel Nest. then make a lot of squirrels with becomes tapped in the progress wait a turn then use them for mana.

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Posted 12 January 2015 at 17:39 as a comment on Turn 1 Squirrel Banefire Win

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i think it could work.
it would be a way of getting life or make sure you can have a free creature to get a artifact back that got put into your graveyard ^^

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Posted 24 December 2014 at 14:50 in reply to #524190 on Draw Draw Draw, to your Death

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yeah but dont think war and peace is enough. but i hope the deck works it seams nice ^^

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Posted 23 December 2014 at 01:39 in reply to #524190 on Draw Draw Draw, to your Death

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i like the deck you made but you might need some way to get more life since. one of your enchantments deals damage to you when you draw. cards like Exquisite Blood will make sure you dont loose life from it. or cards like Ivory Tower will give you extra life to survive burn decks.

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Posted 22 December 2014 at 23:22 as a comment on Draw Draw Draw, to your Death

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i use is for card draw in the 1 drop challenge in a few of the decks i made. just dont got the cards to try it out yet

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Posted 26 June 2014 at 19:01 in reply to #465576 on Swamp Drops

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or you could use skullclamp to get more card draw you might need that ^^

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Posted 26 June 2014 at 17:32 in reply to #465576 on Swamp Drops

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you need blade of the bloodchief it will make it easier to boost your creatures or maybe get some one with deathtouch it will be a good blocker if he got big creatures.

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Posted 25 June 2014 at 10:55 in reply to #465576 on Swamp Drops

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